Premonition (Adept)
An augmentation that increases the health and power of the mystic's ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
4
Mystic
Effects:
• Increases STA of target by 2.5.
• Increases Max Power of target by 29.2.
Ritual Healing (Adept)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
18
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
3
Mystic
Effects:
• Heals target for 48 - 59.
• Increases Max Health of target by 8.4.
Deteriorate (Adept)
An impairment that decreases the target's strength and agility.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
7
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
7
Mystic
Effects:
• Decreases STR and AGI of target by 3.5.
Haze (Adept)
Impairment that decreases target's attack speed and offensive melee skills.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
4
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
2
Mystic
Effects:
• Decreases Haste of target by 12.2.
• Decreases Crushing, Slashing and Piercing of target by 0.8.
Velium Winds (Adept)
Deals instant cold damage and reduces the movement speed of the target.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
2
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
1
Mystic
Effects:
• Applies Touch of the Grey. Lasts for 10.0 seconds.
• Slows target by 30.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 10 - 12 cold damage on target.
Runic Armor II (Adept)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
19
Mystic
Effects:
• Wards group members (AE) against 23 points of physical damage
• Increases Mitigation of group members (AE) vs physical damage by 134.
• If not fighter
Ritual Healing II (Adept)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
59
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
10
Mystic
Effects:
• Heals target for 160 - 196.
• Increases Max Health of target by 19.2.
Spirit of the Mammoth (Adept)
A group augmentation that increases the strength and stamina of the mystic's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
18
Mystic
Effects:
• Increases STR and STA of group members (AE) by 17.5.
Haze II (Adept)
Impairment that decreases target's attack speed and offensive melee skills.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
15
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
10
Mystic
Effects:
• Decreases Haste of target by 13.2.
• Decreases Crushing, Slashing and Piercing of target by 1.8.
Premonition II (Adept)
An augmentation that increases the health and power of the mystic's ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
16
Mystic
Effects:
• Increases STA of target by 8.1.
• Increases Max Power of target by 91.8.
Ancestral Mettle (Adept)
A group augmentation that increases the noxious resistance and stamina of the mystic's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
16
Mystic
Effects:
• Increases STA of group members (AE) by 4.1.
• Increases Mitigation of group members (AE) vs noxious damage by 259.
Velium Winds III (Adept)
Deals instant cold damage and reduces the movement speed of the target.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
26
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
17
Mystic
Effects:
• Applies Touch of the Grey. Lasts for 10.0 seconds.
• Slows target by 33.4%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 66 - 80 cold damage on target.
Plague II (Adept)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
11
Mystic
Effects:
• Inflicts 16 disease damage on target instantly and every 4 seconds.
• Inflicts 16 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 16 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
Rejuvenation II (Adept)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
24
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
7
Mystic
Effects:
• Heals target for 64 - 79.
• Increases Max Health of target by 7.3.
The First Battle - Page 9
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Ancestral Balm (Adept)
Cures all impairment types on target ally.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
10 seconds
Level
58
Mystic
Effects:
• Dispels 70 levels of any hostile effects on target
• Dispels 70 levels of hostile Fear effects on target
• Casts Ancestral Balm Fear Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Fear effects
• Dispels 70 levels of hostile Daze effects on target
• Casts Ancestral Balm Daze Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Daze effects
• Dispels 70 levels of hostile Root effects on target
• Casts Ancestral Balm Root Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Root effects
• Dispels 70 levels of hostile Stifle effects on target
• Casts Ancestral Balm Stifle Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Stifle effects
• Dispels 70 levels of hostile Stun effects on target
• Casts Ancestral Balm Stun Immunity for each successful Dispel. Lasts for 10.0 seconds.
• Makes target immune to Stun effects
Slothful Spirit (Adept)
Impairment that causes pain to target opponent each time they successfully cast a spell or combat art. This impairment drains their power each time they use a spell or combat art and deals divine damage to them. This effect can trigger up to 3 times.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
153
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
55
Mystic
Effects:
• Target will lose 60% more power when power is consumed.
• On a spell cast this spell will cast Sloth's Habitat on target.
• Inflicts 217 - 265 divine damage on target.
• Grants a total of 3 triggers of the spell.
Ancestral Mettle IV (Adept)
A group augmentation that increases the noxious resistance and stamina of the mystic's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
58
Mystic
Effects:
• Increases STA of group members (AE) by 24.1.
• Increases Mitigation of group members (AE) vs noxious damage by 870.
Ritual Healing VI (Adept)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
271
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
60
Mystic
Effects:
• Heals target for 1,187 - 1,451.
• Increases Max Health of target by 199.7.
Wrath of the Ancients III (Adept)
Deals instant disease damage to the enemy and surrounding encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
166
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
12.0% Easier
Level
60
Mystic
Effects:
• Inflicts 370 - 452 disease damage on target encounter.
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Item Discoveries |
Sifu was first to discover 176 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).