Ice Storm V (Adept)
Deals instant cold damage and decreases the movement speed of target enemy and surrounding encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
140
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
50
Conjuror
Effects:
• Inflicts 241 - 294 cold damage on target encounter.
• Slows target encounter by 40.0%.
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
Ignore Pain III (Master)
Heals a percentage of the bruiser's health.
FABLED
Target
Caster
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
9.3 seconds
Level
20
Bruiser
Effects:
• Heals caster for 28.9 - 35.4% of caster's max health.
• This effect cannot be critically applied.
• When any damage is received this spell will cast Thickened Calluses on target.
• Heals target for 33 - 40.
• Grants a total of 3 triggers of the spell.
• The healing of this spell cannot be modified except by direct means
shark tooth
A serrated tooth from a large water bound animal. A merchant might pay a few coin for this item.
Ruby Studded Wristguards
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Leather Armor (Forearms)
Mitigation
136
Level
40
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Dried Clump of Mulch
NO-VALUE LORE
Shield of Faith (Master)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
FABLED
Target
Group (AE)
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
29
Templar
Effects:
• Wards group members (AE) against 706 points of arcane damage
• Increases Mitigation of group members (AE) vs arcane damage by 464.
Silken Sash of the Learned
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Slots
Waist
Level
20
Adornment Slots:
White, Black
ATTUNEABLE
Feysteel Warhammer
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Great Hammer
Two-Handed Crushing
Damage
20 - 112
(18.9 Rating)
Delay
7.0 seconds
Level
20
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, White
ATTUNEABLE
polished horn
A large polished horn. A merchant might pay a few coin for this item.
wooden plank
This item appears to have lost its power. Examining it may give clues to make it more powerful. You may wish to hold onto this item until it is complete.
NO-VALUE NO-TRADE LORE
Dusty Earring of the Merchant
TREASURED
11 Stamina
11 Primary Attributes
4 Combat Skills
Slots
Ear
Level
30
Adornment Slots:
White
LORE ATTUNEABLE
a centaur hand
It appears that this item could be studied to learn more about the nature of the centaur.
TREASURED
Polished Steel Kris
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Dagger
One-Handed Piercing
Damage
9 - 49
(14.4 Rating)
Delay
4.0 seconds
Level
20
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
![](/images/class_medium/24.png) |
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Item Discoveries |
Rallyd was first to discover 53 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).