a bixie wing
It appears that this item could be studied to learn more about the nature of the bixie.
TREASURED
a bixie stinger
It appears that this item could be studied to learn more about the nature of the bixie.
TREASURED
Holy Symbol
This holy symbol sheds a blue light when wielded.
Mace
Slots
Secondary, Primary
Damage
2 - 6
(1.92 Rating)
Delay
4.0 seconds
Level
1
All Fighters, All Priests, Beastlord
Adornment Slots:
White
TEMPORARY LORE NO-VALUE
Crystallize Soul II (Adept)
Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers.
TREASURED
Target
Group (AE)
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
43
Defiler
Effects:
• On a kill this spell has a 30% chance to cast Crystallize Soul on caster. This effect normalizes based off of a three second triggering event.
• Summon 1 Crystallized Soul (Adept)
Howl of Death II (Adept)
A short range spell that deals disease damage, and returns a portion of this damage as health to the dirge.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
67
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
25.2% Easier
Level
42
Dirge
Effects:
• Inflicts 128 - 214 disease damage on target.
• Heals caster for 85 - 141.
Inert Bone Bladed Claymore
TREASURED, Bone Bladed Claymore
28 Stamina
28 Primary Attributes
12 Combat Skills
Great Sword
Two-Handed Slashing
Damage
44 - 247
(41.58 Rating)
Delay
7.0 seconds
Level
40
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, White
LORE NO-TRADE NO-VALUE
fragmented metal
A piece of metal that has been nearly split in half. A merchant might pay a few coin for this item.
Drakescale Amulet
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Slots
Neck
Level
20
Adornment Slots:
White, Green
ATTUNEABLE
Imprecate V (Adept)
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
10 seconds
Resistability
25.2% Easier
Level
45
Defiler
Effects:
• Inflicts 196 - 240 disease damage on target.
• Decreases Combat Mitigation of target by 0.3.
• Decreases Mitigation of target vs noxious damage by 540.
Invocation IV (Adept)
Interrupts target enemy and deals divine damage.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
31
Inquisitor
Effects:
• Interrupts target
• Inflicts 127 - 155 divine damage on target.
Symbol of Marzin II (Adept)
A group augmentation that increases the arcane resistance and stamina of the templar's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
30
Templar
Effects:
• Increases STA of group members (AE) by 10.4.
• Increases Mitigation of group members (AE) vs arcane damage by 450.
Briarpaw Bag
TREASURED
Slots
10
NO-TRADE LORE
Blaze of Faith (Adept)
Deals instant divine damage to the target and nearby encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
77
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
32
Templar
Effects:
• Inflicts 167 divine damage on target encounter.
Goblin Flask
NO-VALUE NO-TRADE LORE
a vocal nerve
A large nerve from the voice box. A merchant might pay a few coin for this item.
Knight's Stance III (Adept)
Greatly increases defense, aggression, base avoidance, stamina, physical, and arcane damage mitigation at the cost of offensive melee skills. This is the paladin's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2592000 seconds
Level
30
Paladin
Effects:
• Reduces physical damage done to caster by 5%.
• Increases STA of caster by 55.2.
• Adds 3.7% to base avoidance.
• Decreases Crushing, Piercing and Slashing of caster by 6.7.
• Increases Aggression and Defense of caster by 10.8.
• Increases Mitigation of caster vs arcane damage by 720.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Grisly Protection III (Adept)
An augmentation cast on the necromancer's minion that places them into a defensive stance, increasing their spell resistance, aggression, hate generation, and granting them a damage shield that drains health from an attacker, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
TREASURED
Target
Caster
Power
79
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
42
Necromancer
Effects:
• Applies Grisly Protection to qualifying pets.
• Decreases Haste of target by 25.0.
• Increases Max Health of target by 12.0%.
• Increases Hate Gain of target by 27.3.
• Increases Aggression of target by 7.6.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 504.
• On any combat or spell hit this spell will cast Shout on target of attack.
• Increases Threat to target encounter by 448 - 547
• When damaged this spell will cast Grisly Feedback on target's attacker.
• Inflicts 17 disease damage on target.
• Heals caster for 13.
an evil eye pupil
It appears that this item could be studied to learn more about the nature of the evil eye.
TREASURED
Healing Fate II (Adept)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
48
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
12.0% Easier
Level
34
Templar
Effects:
• When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 5.5 seconds.
• Heals group members (AE) for 375.
polished horn
A large polished horn. A merchant might pay a few coin for this item.
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Item Discoveries |
Lofwyr was first to discover 225 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).