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Night Strike II (Expert)
A stealth attack that deals great damage and decreases target's intelligence.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
9
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
16.0% Easier
Level
9

Troubador
Effects:
  Inflicts 79 - 132 melee damage on target
  Decreases INT of target by 6.4.
  You must be sneaking to use this ability.

Sandra's Deafening Strike II (Expert)
A quick attack that deals mental damage and absorbs some power from the target.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
8
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
8

Troubador
Effects:
  Inflicts 25 - 43 mental damage on target
  Decreases power of target by 23 - 38.
  Increases power of caster by 14 - 23.

Wrath Stance (Journeyman)
Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4

Paladin
Effects:
  Increases STR of caster by 14.5.
  Increases Fervor of caster by 0.6.
  Decreases Defense of caster by 1.8.
  Increases Crushing, Piercing, Slashing and Disruption of caster by 3.0.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Sandra's Deafening Strike II (Journeyman)
A quick attack that deals mental damage and absorbs some power from the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
8
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
8

Troubador
Effects:
  Inflicts 18 - 30 mental damage on target
  Decreases power of target by 17 - 28.
  Increases power of caster by 10 - 17.

Night Strike (Journeyman)
A stealth attack that deals great damage and decreases target's intelligence.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
3
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
12.0% Easier
Level
2

Troubador
Effects:
  Inflicts 14 - 23 melee damage on target
  Decreases INT of target by 2.0.
  You must be sneaking to use this ability.

Shanghai II (Expert)
A stealth attack that deals great damage and knocks the target down.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
9
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
16.0% Easier
Level
9

Swashbuckler
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 57 - 96 melee damage on target
  You must be sneaking to use this ability.

Meliorate II (Journeyman)
Instantly heals some of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
27
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
7

Templar
Effects:
  Heals target for 65 - 80.

Abuse (Journeyman)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
13
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
34.0% Easier
Level
8

Bruiser
Effects:
  Interrupts target encounter
  Increases Threat to target encounter by 427 - 522

Slurred Insult II (Journeyman)
Increases the target's hate towards the bruiser. This ability can be used while the bruiser is stifled or stunned.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
9
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
9

Bruiser
Effects:
  Increases Threat to target by 639 - 781

Beatdown (Journeyman)
A melee attack that strikes nearby enemies surrounding the bruiser.
HANDCRAFTED
Target
Caster
Power
18
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
7

Bruiser
Effects:
  Inflicts 20 - 33 melee damage on targets in Area of Effect

Dissolve III (Expert)
Deals instant poison damage to the targeted enemy.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
27
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Resistability
28.6% Easier
Level
12

Warlock
Effects:
  Inflicts 84 - 156 poison damage on target.

Nature's Salve II (Journeyman)
Instantly heals some of the target's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
20
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Level
7

Fury
Effects:
  Heals target for 50 - 61.

Shout (Journeyman)
Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
13
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
34.0% Easier
Level
8

Guardian
Effects:
  Increases Threat to target encounter by 427 - 522

Forward Charge (Journeyman)
Increases the guardian's offensive melee skills and strength, at the cost of decreased defense skill. This is the guardian's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4

Guardian
Effects:
  Increases STR of caster by 14.5.
  Increases Fervor of caster by 0.6.
  Decreases Defense of caster by 1.8.
  Increases Slashing, Piercing and Crushing of caster by 3.0.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Armored (Journeyman)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
4

Guardian
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.7% to base avoidance.
  Decreases Slashing, Piercing and Crushing of caster by 1.8.
  Increases Aggression of caster by 1.5.
  Increases Defense and Parry of caster by 2.4.
  Increases Mitigation of caster vs noxious and arcane damage by 19.
  Increases Mitigation of caster vs elemental damage by 186.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Hold the Line (Journeyman)
Grants a chance to increase hate with any opponent that damages the guardian.
HANDCRAFTED
Target
Caster
Power
6
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
3

Guardian
Effects:
  When damaged this spell has a 50% chance to cast Holding the Line on target's attacker.
  Increases Threat to target by 24
  On a block this spell will cast Holding the Line on target's victim.
  Increases Threat to target by 24

Overpower (Journeyman)
A melee attack that does some extra damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
1

Guardian
Effects:
  Inflicts 4 - 8 melee damage on target

Velium Winds III (Expert)
Deals instant cold damage and reduces the movement speed of the target.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 30.0 meters
Power
26
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
28.6% Easier
Level
17

Mystic
Effects:
  Applies Touch of the Grey. Lasts for 10.0 seconds.
  Slows target by 33.4%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 84 - 103 cold damage on target.

Masked Strike (Expert)
An attack made from the side that deals moderate damage and stealths the assassin.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
16.0% Easier
Level
5

Assassin
Effects:
  Applies Shroud on termination. Lasts for 36.0 seconds.
  Grants stealth to caster
  Suspends caster's movement speed enhancements
  Inflicts 24 - 41 melee damage on target
  Must be flanking or behind

Gushing Wound (Expert)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
5
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
16.0% Easier
Level
2

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 10 - 16 piercing damage on target.
  Inflicts 1 - 2 melee damage on target
  Inflicts 2 - 3 piercing damage on target instantly and every 4 seconds.
Sapphire
100 Illusionist
Item Discoveries
Sapphire was first to discover 1,136 items* on their server**.
Item Discovery Date
Night Strike II (Expert)2016-07-03 08:56:05 PM
Sandra's Deafening Strike II (Expert)2016-07-03 06:35:10 PM
Wrath Stance (Journeyman)2016-07-02 09:55:40 PM
Sandra's Deafening Strike II (Journeyman)2016-07-03 12:09:24 AM
Night Strike (Journeyman)2016-07-02 08:47:03 PM
Shanghai II (Expert)2016-07-03 08:35:16 PM
Meliorate II (Journeyman)2016-07-02 11:36:36 PM
Abuse (Journeyman)2016-07-03 12:03:11 AM
Slurred Insult II (Journeyman)2016-07-03 12:45:45 AM
Beatdown (Journeyman)2016-07-02 11:15:25 PM
Dissolve III (Expert)2016-07-03 10:34:11 PM
Nature's Salve II (Journeyman)2016-07-02 11:38:38 PM
Shout (Journeyman)2016-07-03 12:05:37 AM
Forward Charge (Journeyman)2016-07-02 09:52:45 PM
Armored (Journeyman)2016-07-02 10:09:03 PM
Hold the Line (Journeyman)2016-07-02 09:38:14 PM
Overpower (Journeyman)2016-07-02 07:24:31 PM
Velium Winds III (Expert)2016-07-06 10:35:18 PM
Masked Strike (Expert)2016-07-03 02:47:07 AM
Gushing Wound (Expert)2016-07-03 03:48:57 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).