Ensnare VII (Journeyman)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
86
Ranger
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 45.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.9.
• Decreases Mitigation of target vs elemental damage by 2,270.
Peel II (Adept)
Peel distracts an enemy that doesn't already hate you the most, and forces you to become their target. Peel slowly increases hate with that enemy and applies additional hate when the spell terminates.
TREASURED
Target
Enemy
Range
Up to 50.0 meters
Power
75
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
10 seconds
Level
90
Monk
Effects:
• Applies Wane on termination. Lasts for 20.0 seconds.
• Increases Threat to target by 7,705 - 9,275 instantly and by 5,132 - 6,130 every 4 seconds thereafter
• Decreases Combat Mitigation of target by 1.3.
• Forces target to change their selected target to caster instantly and every 2 seconds.
• Increases threat priority of target by 4 positions
• Increases Threat to target by 13,485 - 16,340 instantly and by 8,662 - 10,445 every 2 seconds thereafter
• Decreases Combat Mitigation of target by 1.3.
• Prevents target from changing targets
• Must be not at the top of the hate list of your current target.
War Cry VI (Master)
Grants a chance for the berserker's group to berserk in combat for a short duration.
FABLED
Target
Group (AE)
Power
175
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
87
Berserker
Effects:
• When damaged this spell has a 5% chance to cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 1.5.
• Increases Haste of target by 36.2.
• Increases DPS of target by 36.2.
• On any combat or spell hit this spell may cast Berserk on target. Lasts for 10.0 seconds. Triggers about 3.0 times per minute.
• Increases Fervor of target by 1.5.
• Increases Haste of target by 36.2.
• Increases DPS of target by 36.2.
• On a kill this spell has a 50% chance to cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 1.5.
• Increases Haste of target by 36.2.
• Increases DPS of target by 36.2.
Towered Shield of the Conservatory
LEGENDARY
64 Primary Attributes
64 Stamina
23 Combat Skills
1.4 Crit Bonus
15.2 DPS
3.8 Crit Chance
6.2 Potency
185 Ability Mod
Tower Shield
Slots
Secondary
Protection
1,716
Level
90
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Divide and Conquer II (Adept)
Forces half of the target encounter to target and attack only you. The rest of the encounter gains additional hate towards you.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
150
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
6.6 seconds
Level
90
Bruiser
Effects:
• Increases threat priority of target encounter by 2 positions
• Increases Threat to target encounter by 4,921 - 7,062
• Decreases Combat Mitigation of target encounter by 1.6.
• Forces half of the target encounter to target and attack you. Upgrades to this spell increase the duration the target must target you from a range of 4 to 8 seconds.
Nullify VII (Adept)
Interrupts and dazes target encounter for a brief duration. All nearby encounter members have their hate slightly reduced towards the warlock. This spell has a short cast time and a small power cost.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
3.6 seconds
Resistability
12.0% Easier
Level
87
Warlock
Effects:
• Interrupts target encounter
• Decreases Threat to target encounter by 4,573 - 5,590
• Dazes target encounter
• Epic targets gain an immunity to Daze effects of 10.8 seconds and duration is reduced to 1.2 seconds.
• Resistibility increases against targets higher than level 106.
Harmony VII (Adept)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
TREASURED
Target
Caster
Power
242
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
89
Templar
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 17,460
• Decreases Combat Mitigation of targets in Area of Effect by 1.6.
• Dazes targets in Area of Effect
• Dispelled when target receives hostile action
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Putrefy VIII (Adept)
Deals poison damage over time to the target.
"He did not expect my blade to be poisoned." - 1st Lieutenant Danarg, 313 AS
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
120
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
25.2% Easier
Level
88
Defiler
Effects:
• Inflicts 174 poison damage on target instantly and every 4 seconds.
• Decreases WIS of target by 134.6.
Head Crush VI (Adept)
A melee attack that interrupts the target and decreases their focus skill on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
100
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
83
Berserker
Effects:
• Interrupts target
• Inflicts 207 - 621 crushing damage on target
Advanced Armorer Volume 89
UNCOMMON
Level
89
Armorer
Recipes:
Archer's Fury VI (Adept)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
82
Ranger
Effects:
• Decreases Defense of caster by 25.8.
• Increases Crushing, Piercing, Ranged and Slashing of caster by 46.8.
• On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
• Inflicts 406 ranged damage on target
Bodyguard VII (Adept)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
82
Bruiser
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 1.8% to base avoidance.
• Caster will deflect 12.0% of incoming attacks.
• Increases Parry of caster by 31.2.
• Decreases Slashing, Piercing and Crushing of caster by 25.8.
• Increases Aggression of caster by 23.4.
• Increases Defense and Deflection of caster by 31.2.
• Increases Mitigation of caster vs noxious damage by 2,086.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Gazer Lashed Helm
TREASURED
58 Primary Attributes
58 Stamina
21 Combat Skills
1.1 Crit Bonus
2.7 Casting Speed
3.2 Crit Chance
5.4 Potency
7.4 Haste
Chain Armor (Head)
Mitigation
358
Level
86
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
NO-TRADE
Nature's Embrace VIII (Adept)
Replenishes a large amount of target ally's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
345
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
83
Warden
Effects:
• Heals target for 959 - 1,173.
• Heals target for 123 - 151 every second.
Nightmarish Ceremonial Plate Sabatons
TREASURED
Cloth Armor (Feet)
Mitigation
9
Level
1
HEIRLOOM ORNATE ATTUNEABLE
Nightmarish Ceremonial Plate Greaves
TREASURED
Cloth Armor (Legs)
Mitigation
10
Level
1
HEIRLOOM ORNATE ATTUNEABLE
Hedge Hollow Tapestry
This item may be placed on the wall of all house types.
This heavy embroidered tapestry creaks and groans faintly as it moves in an unseen breeze.
TREASURED
Rent Status Reduction
25
NO-VALUE
a lost eye
TREASURED
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
a lost action figure
TREASURED
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Lavalink Boots of Eruption
FABLED
54 Primary Attributes
54 Stamina
21 Combat Skills
1.1 Crit Bonus
1.4 AE Auto
3.1 Crit Chance
5 Potency
142 Ability Mod
Chain Armor (Feet)
Mitigation
397
Level
80
Assassin, Ranger
Adornment Slots:
White, Turquoise, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
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Item Discoveries |
Jones was first to discover 125 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).