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Oakwind's Tonlets
TREASURED
2 Stamina
2 Primary Attributes
Plate Armor (Feet)

Mitigation
6

Level
1

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Bracers of Ability
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Leather Armor (Forearms)

Mitigation
68

Level
20

Bruiser, Monk
Adornment Slots:
White
ATTUNEABLE  

Gloves of Malignance
TREASURED
8 Stamina
8 Primary Attributes
3 Combat Skills
Cloth Armor (Hands)

Mitigation
42

Level
20

Adornment Slots:
White
ATTUNEABLE  

blood flower
Looted souvenir treasure: These rare dark red flowers are favored by the wealthy for their beautiful appearance and sweet scent. A merchant might pay several coin for this item.

torn gnoll ear
This is a torn gnoll ear.
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.

vigilant jailer's gloves of Nektropos
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Chain Armor (Hands)

Mitigation
166

Level
40

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Shift Mana II (Master)
Slowly converts the coercer's health into power over time.
FABLED
Target
Caster
Health
19
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
27

Coercer
Effects:
  Increases power of caster by 23 instantly and every 4 seconds.

ashwood round shield
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Round Shield

Slots
Secondary

Protection
216

Level
20

All Scouts, Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE  

Teachings of the Underworld III (Master)
A group augmentation that increases stamina and intelligence for the necromancer's group and their pets.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
40

Necromancer
Effects:
  Increases STA and INT of group members (AE) by 49.6.
  Increases Ability Mod of group members (AE) by 70.7.

Fortify Elements III (Master)
An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
35

Wizard
Effects:
  Increases Max Power of group members (AE) by 264.0.
  Increases Mitigation of group members (AE) vs elemental damage by 448.

Battle Cry II (Master)
Increases the physical defense of the guardian's group against slashing, piercing, and crushing attacks for a short duration. Defense versus slashing and piercing attacks is improved.
FABLED
Target
Group (AE)
Power
37
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
26

Guardian
Effects:
  Increases Mitigation of group members (AE) vs physical damage by 333.

Depressing Chant II (Master)
Severely decreases target's resistance to Arcane and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
23

Troubador
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 55.4%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 1.0.
  Decreases Mitigation of target vs arcane damage by 736.

Street Smarts III (Master)
Increases the base avoidance, agility, physical resistance, and spell resistance of the brigand.
FABLED
Target
Caster
Power
57
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
41

Brigand
Effects:
  Increases AGI of caster by 76.3.
  Adds 25.0% to base avoidance.
  Increases Mitigation of caster vs physical damage by 1,017.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,023.

Unending Agony III (Adept)
Does disease damage over time to nearby enemies surrounding the shadowknight.
TREASURED
Target
Caster
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
42

Shadowknight
Effects:
  Inflicts 125 disease damage on targets in Area of Effect.
  Inflicts 85 disease damage on targets in Area of Effect every 4 seconds.

Prehistoric Gloves
TREASURED
15 Stamina
15 Primary Attributes
6 Combat Skills
8 Ability Mod
Leather Armor (Hands)

Mitigation
136

Level
40

All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE  

Searing Shot IV (Adept)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
44

Ranger
Effects:
  Inflicts 118 - 196 heat damage on target
  Inflicts 118 - 196 heat damage on target
  Requires bow or aim

Chromatic Storm IV (Adept)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
50

Illusionist
Effects:
  Applies Stumble on termination.
  Interrupts target
  Interrupts target encounter
  Inflicts 64 - 79 mental damage on target encounter instantly and every 2 seconds.

Hamstring (Master)
Deals damage and snares target on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
21.0% Easier
Level
22

Swashbuckler
Effects:
  Inflicts 63 - 106 melee damage on target
  Slows target by 55.0%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage

Goblin Territory Marker
TREASURED
NO-VALUE  NO-TRADE  

Mantle of Incantations
FABLED
8 Stamina
8 Primary Attributes
3 Combat Skills
Cloth Armor (Shoulders)

Mitigation
47

Level
20

Adornment Slots:
White
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  
Fehr
70 Necromancer
Item Discoveries
Fehr was first to discover 47 items* on their server**.
Item Discovery Date
Oakwind's Tonlets2015-07-21 08:11:48 PM
Bracers of Ability2015-07-22 06:03:45 PM
Gloves of Malignance2015-07-22 06:14:27 PM
blood flower2015-08-02 08:27:54 PM
torn gnoll ear2015-08-20 05:55:41 PM
vigilant jailer's gloves of Nektropos2015-08-03 05:59:50 PM
Shift Mana II (Master)2015-07-26 06:24:05 PM
ashwood round shield2015-07-22 08:33:18 PM
Teachings of the Underworld III (Master)2015-07-30 07:57:28 PM
Fortify Elements III (Master)2015-07-26 03:37:02 PM
Battle Cry II (Master)2015-07-22 09:51:32 PM
Depressing Chant II (Master)2015-07-23 07:38:51 PM
Street Smarts III (Master)2015-07-31 09:39:53 PM
Unending Agony III (Adept)2015-07-31 03:46:09 PM
Prehistoric Gloves2015-07-31 01:50:13 PM
Searing Shot IV (Adept)2015-07-31 06:39:44 PM
Chromatic Storm IV (Adept)2015-08-02 02:44:51 PM
Hamstring (Master)2015-07-22 08:48:33 PM
Goblin Territory Marker2015-07-21 07:11:12 PM
Mantle of Incantations2015-07-23 06:46:00 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).