Painbringer II (Grandmaster)
An extra attack that deals additional damage over time. Some of the damage will be restored back to the shadowknight as health.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
9 seconds
Resistability
24.0% Easier
Level
6
Shadowknight
Effects:
• Applies Painbringer. Lasts for 9.0 seconds.
• Heals caster for 12 instantly and every 3 seconds.
• This effect cannot be critically applied.
• Inflicts 14 - 23 melee damage on target
• Inflicts 4 disease damage on target every 3 seconds.
Judgment II (Grandmaster)
Interrupts the target and deals instant divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
35.4% Easier
Level
13
Paladin
Effects:
• Interrupts target
• Inflicts 59 - 99 divine damage on target.
Grim Harbinger (Grandmaster)
Curses the shadowknight's weapon, granting a chance to drain health in combat with each hit.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
10
Shadowknight
Effects:
• On a melee hit this spell may cast Grim Strike on target of attack. Triggers about 3.0 times per minute.
• Inflicts 39 - 66 disease damage on target.
• Heals caster for 28 - 47.
Decree (Grandmaster)
Deals instant divine damage and interrupts the target and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
93
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
24.0% Easier
Level
50
Paladin
Effects:
• Interrupts target encounter
• Inflicts 259 - 431 divine damage on target encounter.
Lucan's Pact II (Grandmaster)
Greatly increases defense, aggression, base avoidance, stamina, physical and noxious damage mitigation at the cost of offensive melee skills. This is the shadowknight's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Shadowknight
Effects:
• Reduces physical damage done to caster by 5%.
• Increases STA of caster by 44.4.
• Adds 5.2% to base avoidance.
• Decreases Crushing, Piercing and Slashing of caster by 3.6.
• Increases Aggression and Defense of caster by 8.1.
• Increases Mitigation of caster vs noxious damage by 581.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Hateful Slam (Grandmaster)
An attack that knocks the enemy down, stuns them for a short duration, and increases their hate over time towards the Shadowknight.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
13
Shadowknight
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 25 - 42 disease damage on target
• Increases Threat to target by 933 instantly and by 386 every 3 seconds thereafter
Innoruuk's Caress II (Grandmaster)
Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight.
FABLED
Target
Caster
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
180 seconds
Level
12
Shadowknight
Effects:
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 322.
• When damaged with a melee weapon this spell will cast Caress Feedback on target's attacker.
• Increases Threat to target by 23
• Inflicts 6 disease damage on target.
• This effect can only trigger once every 0.5 - 1.5 second.
Faith Strike III (Grandmaster)
A melee attack that deals some damage and replenishes some of the paladin's health.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
25
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
29
Paladin
Effects:
• Inflicts 86 - 144 divine damage on target
• Heals caster for 3.0 - 3.7% of caster's max health.
• This effect cannot be critically applied.
Dark Blade II (Grandmaster)
Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Shadowknight
Effects:
• Increases STR of caster by 66.5.
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 4.8.
• Increases Slashing, Piercing, Crushing and Disruption of caster by 12.1.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Unholy Blessing (Grandmaster)
Places an augmentation on a group member that drains health from any opponents that attack them. This effect can trigger 5 times.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
38
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
24 seconds
Level
12
Shadowknight
Effects:
• When damaged this spell will cast Voracious Soul on target's attacker.
• Inflicts 21 - 25 disease damage on target.
• Heals caster for 40 - 49.
• Grants a total of 5 triggers of the spell.
Harm Touch (Grandmaster)
Deals a great amount of disease damage to the target that is difficult for the target to resist against. This ability does not have a casting time, nor does it cost power, but it has a significant reuse timer.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Recovery
0.5 seconds
Recast
300 seconds
Level
20
Shadowknight
Effects:
• Inflicts 900 - 1,500 disease damage on target.
Cleave Flesh (Grandmaster)
A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
15
Shadowknight
Effects:
• Inflicts 67 - 113 disease damage on target
• Decreases WIS of target by 11.3.
Siphon Strike (Grandmaster)
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
11
Shadowknight
Effects:
• Applies Life Draw on termination.
• Inflicts 86 - 144 disease damage on target.
• Heals caster for 1.9 - 2.4% of caster's max health.
• This effect cannot be critically applied.
• Inflicts 25 - 41 disease damage on target
Bloodbath IV (Grandmaster)
A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits.
FABLED
Target
Caster
Power
91
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
49
Berserker
Effects:
• Applies Knockdown on termination. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 253 - 759 melee damage on targets in Area of Effect
Smoldering Fists II (Grandmaster)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Bruiser
Effects:
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 4.8.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 12.1.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
• Inflicts 62 - 103 heat damage on target.
Knight's Stance III (Grandmaster)
Greatly increases defense, aggression, base avoidance, stamina, physical, and arcane damage mitigation at the cost of offensive melee skills. This is the paladin's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2592000 seconds
Level
30
Paladin
Effects:
• Reduces physical damage done to caster by 5%.
• Increases STA of caster by 77.3.
• Adds 5.2% to base avoidance.
• Decreases Crushing, Piercing and Slashing of caster by 6.7.
• Increases Aggression and Defense of caster by 15.1.
• Increases Mitigation of caster vs arcane damage by 1,008.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Weapon Counter (Grandmaster)
If the berserker is struck in melee combat, the berserker will return with a counterattack for up to 3 attacks.
FABLED
Target
Caster
Power
43
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
30
Berserker
Effects:
• When damaged with a melee weapon this spell will cast Counterattack on target's attacker.
• Inflicts 81 - 136 melee damage on target
• Grants a total of 3 triggers of the spell.
Bloodbath III (Grandmaster)
A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits.
FABLED
Target
Caster
Power
66
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
35
Berserker
Effects:
• Applies Knockdown on termination. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 167 - 503 melee damage on targets in Area of Effect
Raging Blow IV (Grandmaster)
A melee attack that increases the target's hate towards the berserker if it hits.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
38
Berserker
Effects:
• Inflicts 52 - 158 melee damage on target
• Increases Threat to target by 2,398
Divine Inspiration II (Grandmaster)
Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage.
FABLED
Target
Group (AE)
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
23
Paladin
Effects:
• On a hit this spell may cast Divine Strike on target of attack. Triggers about 1.6 times per minute.
• Inflicts 45 - 76 divine damage on target.
• Inflicts 45 - 76 divine damage on target.
• If target is undead
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Item Discoveries |
Zoole was first to discover 106 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).