Empyral Shoes of Prospecting
FABLED
Slots
Shoes
Level
120
HEIRLOOM ORNATE ATTUNEABLE
Perfection of the Maestro VI (Master)
A short duration song that grants the troubador's group increased intelligence and additional mental damage with every hostile spell cast.
FABLED
Target
Group (AE)
Power
3708
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
20 seconds
Level
116
Troubador
Effects:
• Increases Potency of group members (AE) by 1,480.7.
• On a hostile spell cast this spell will cast Precise Note on target of spell.
• Inflicts 732 - 895 mental damage on target.
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
Voidpiercer's Adornment of Defense
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Chest, Finger, Charm
Level
110
NO-VALUE NO-TRADE
Empyral Reins of Prospecting
FABLED
Slots
Reins
Level
120
HEIRLOOM ORNATE ATTUNEABLE
Uppercut VIII (Adept)
Launches a punch attack that knocks down the target on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
3806
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
112
Bruiser
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 5,612 - 16,836 melee damage on target
Penitent Kick X (Adept)
A melee attack that deals divine damage and knocks the target down.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
2092
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
114
Paladin
Effects:
• Applies Knockdown. Lasts for 1.7 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 5.0 seconds and duration is reduced to 0.6 seconds.
• Inflicts 602 - 1,004 divine damage on target
Rampage VII (Celestial)
Allows the berserker to attack all nearby enemies whenever a successful attack is made. This effect can trigger up to 10 times, and drains a small amount of power from the berserker each time it triggers.
CELESTIAL
Target
Caster
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
36 seconds
Level
120
Berserker
Effects:
• On a hostile ability cast this spell will cast Rampaging Blow on target of spell. This effect normalizes based off of a three second triggering event.
• Inflicts 7,639 - 14,187 melee damage on targets in Area of Effect
• Grants a total of 10 triggers of the spell.
• This effect can only trigger once every 1.0 - 2.0 seconds.
NO-VALUE NO-TRADE
Rupture IX (Ancient)
A melee attack that does some extra damage.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
468
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
27.0% Easier
Level
101
Berserker
Effects:
• Inflicts 462 - 1,387 melee damage on target
Stunning Roar VII (Ancient)
A shout that releases the berserker's anger in a stunning cry. It damages and stuns the target and all nearby encounter members for a short duration.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
1872
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
2.5 seconds
Resistability
27.0% Easier
Level
103
Berserker
Effects:
• Inflicts 1,293 - 2,156 melee damage on target encounter
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 122.
Enrage (Grandmaster)
Increases the hate of all enemies in an encounter towards the berserker. This ability can be used while stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
13
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
43.0% Easier
Level
8
Berserker
Effects:
• Increases Threat to target encounter by 653 - 798
Body Check II (Grandmaster)
An attack that knocks the opponent down and stuns them for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
12
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
2.5 seconds
Resistability
24.0% Easier
Level
8
Berserker
Effects:
• Throws target back
• Inflicts 17 - 52 crushing damage on target
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 27.
Aggressive Defense (Grandmaster)
Grants the berserker spell resistance, and a chance to counter attack with increased hate towards any opponent that damages the berserker in melee.
FABLED
Target
Caster
Power
6
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
3
Berserker
Effects:
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 86.
• When damaged with a melee weapon this spell has a 20% chance to cast Provoking Counterattack on target's attacker.
• Increases Threat to target by 37
• Inflicts 6 - 11 slashing damage on target.
• On a block this spell will cast Provoking Counterattack on target's victim.
• Increases Threat to target by 37
Body Check IV (Grandmaster)
An attack that knocks the opponent down and stuns them for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
2.5 seconds
Resistability
24.0% Easier
Level
41
Berserker
Effects:
• Throws target back
• Inflicts 96 - 289 crushing damage on target
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 60.
Wall of Rage IV (Grandmaster)
Increases the physical mitigation of the berserker in exchange for decreased attack speed. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee.
FABLED
Target
Caster
Power
37
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
55
Berserker
Effects:
• Decreases Haste of caster by 15.5.
• Increases Mitigation of caster vs physical damage by 924.
• On a melee hit this spell may cast Cripple on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
• Slows targets in Area of Effect by 67.5%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Unflinching Will IV (Grandmaster)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
44
Berserker
Effects:
• Reduces physical damage done to caster by 5%.
• Decreases Slashing, Piercing and Crushing of caster by 13.2.
• Increases Aggression of caster by 11.1.
• Increases Defense and Parry of caster by 22.2.
• Increases Mitigation of caster vs elemental damage by 1,478.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Wall of Rage III (Grandmaster)
Increases the physical mitigation of the berserker in exchange for decreased attack speed. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee.
FABLED
Target
Caster
Power
28
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
41
Berserker
Effects:
• Decreases Haste of caster by 14.1.
• Increases Mitigation of caster vs physical damage by 689.
• On a melee hit this spell may cast Cripple on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
• Slows targets in Area of Effect by 64.2%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Bloodlust (Grandmaster)
Increases the strength and agility of the berserker's group.
FABLED
Target
Group (AE)
Power
22
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
9
Berserker
Effects:
• Increases STR and AGI of group members (AE) by 21.7.
Astral Illumination II
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged
Level
90
All Fighters, Beastlord
Effects:
Astral Illumination II
When Equipped:
• This effect will not stack with any rank or tier of itself.
• On a healing spell cast this spell may cast Astral Illumination II on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases AGI, INT, STR and WIS of caster by 125.0.
• Increases Strikethrough of caster by 4.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• On any combat or spell hit this spell may cast Astral Illumination II on caster. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases AGI, INT, STR and WIS of caster by 125.0.
• Increases Strikethrough of caster by 4.0%.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Vitriolic Animus II
LEGENDARY
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Primary, Secondary, Ranged
Level
90
Effects:
Vitriolic Animus II
When Equipped:
• This effect will not stack with any rank or tier of itself.
• On any combat or spell hit this spell may cast Vitriolic Animus II on target of attack. Lasts for 16.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 3,426 - 3,787 disease damage on target encounter instantly and every 2 seconds.
• Decreases Defense and Parry of target encounter by 10.5.
• Decreases Mitigation of target encounter vs physical damage by 523.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Steward's Charm of Battle
FABLED
193 Stamina
184 Primary Attributes
8,316 Resistances
18.9 DPS
11 Potency
11 Crit Bonus
5 Block Chance
8 Reuse Speed
218 Ability Mod
Slots
Wrist
Level
95
All Fighters
Adornment Slots:
White, White
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
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Item Discoveries |
Ubiuca was first to discover 306 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).