Frozen Halasian Gauntlets
14 Stamina
14 Primary Attributes
6 Combat Skills
Plate Armor (Hands)
Mitigation
161
Level
40
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
enchanted grove chestguard
10 Stamina
10 Primary Attributes
4 Combat Skills
Chain Armor (Chest)
Mitigation
89
Level
30
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
fog grimmin cloth gloves
15 Stamina
15 Primary Attributes
6 Combat Skills
Cloth Armor (Hands)
Mitigation
56
Level
40
Adornment Slots:
White
ATTUNEABLE
ancient gnarled ring
7 Stamina
7 Primary Attributes
30 Resistances
3 Combat Skills
Slots
Finger
Level
20
Adornment Slots:
White, Green
ATTUNEABLE
Unholy Strength III (Master)
Increases the stamina and spell damage of all the Shadowknight's allies.
FABLED
Range
Up to 50.0 meters
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
47
Shadowknight
Effects:
• Applies Unholy Strength to qualifying pets.
• Increase spell damage of group and raid members by 5%.
• Increases STA of raid and group members (AE) by 41.0.
• Increase spell damage of group and raid members by 5%.
Misthide Mantle
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Leather Armor (Shoulders)
Mitigation
102
Level
30
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Emerald Hide Gloves
TREASURED
10 Stamina
10 Primary Attributes
4 Combat Skills
Leather Armor (Hands)
Mitigation
102
Level
30
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
ebon platemail tonlets
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Plate Armor (Feet)
Mitigation
242
Level
40
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
The Ring of Deep Ice
LEGENDARY
15 Stamina
15 Primary Attributes
80 Resistances
6 Combat Skills
Slots
Finger
Level
40
Adornment Slots:
White, Green
LORE NO-TRADE
Dark Pact III (Master)
A group augmentation that increases the effectiveness of all casting and taunting techniques of the warlock's group. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells and reduces the power cost of beneficial spells.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
40
Warlock
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 19.2.
Unflinching Will IV (Adept)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
44
Berserker
Effects:
• Reduces physical damage done to caster by 5%.
• Decreases Slashing, Piercing and Crushing of caster by 13.2.
• Increases Aggression of caster by 7.9.
• Increases Defense and Parry of caster by 15.8.
• Increases Mitigation of caster vs elemental damage by 1,056.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Shield of Faith II (Adept)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
TREASURED
Target
Group (AE)
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
43
Templar
Effects:
• Wards group members (AE) against 776 points of arcane damage
• Increases Mitigation of group members (AE) vs arcane damage by 516.
fulginate brigandine chestguard
13 Stamina
13 Primary Attributes
5 Combat Skills
Chain Armor (Chest)
Mitigation
119
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
Triple Shot II (Adept)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
87
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
42
Ranger
Effects:
• Inflicts 86 - 95 ranged damage on target
• Inflicts 173 - 191 ranged damage on target
• Inflicts 259 - 287 ranged damage on target
• Requires bow or aim
Disarming Grin II (Adept)
Mesmerizes a single target and removes them from being affected by area of effect spells for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
70
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
40
Swashbuckler
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 59.
Bloody Ritual II (Adept)
Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer.
TREASURED
Target
Caster's Pet
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
27
Necromancer
Effects:
• Inflicts 3.5% of max health in magic damage on target instantly and every 4 seconds.
• This effect cannot be critically applied.
• Increases power of caster by 17 instantly and every 4 seconds.
Brutality III (Adept)
Increases the base avoidance, auto attack damage, taunts and detaunts of all the Bruiser's allies.
TREASURED
Range
Up to 50.0 meters
Power
78
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
37
Bruiser
Effects:
• Increases STR and AGI of raid and group members (AE) by 24.0.
• Adds 1.2% to base avoidance.
• Improves the base amount of taunts by 12%.
• Improves the base amount of spells by 1.14%.
• Improves the base amount of combat arts by 3.75%.
Murderous Design II (Adept)
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally.
TREASURED
Target
Raid or Group Friend
Range
Up to 50.0 meters
Power
36
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
25
Assassin
Effects:
• Causes 9% Threat to transfer to target when in combat
Verlien's Keen of Despair III (Adept)
Severely decreases target's resistance to disease and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
37
Dirge
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 44.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.4.
• Decreases Mitigation of target vs noxious damage by 888.
Silent Threat IV (Adept)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
27
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
31
Monk
Effects:
• Increases Threat to target by 2,124 - 2,454
|
|
Item Discoveries |
Nissette was first to discover 410 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).