Lethargy III (Apprentice)
An impairment that decreases the attack speed of the enemy and surrounding encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
214
Casting
3 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
63
Mystic
Effects:
• Decreases Haste of target encounter by 15.5.
Lamenting Soul III (Apprentice)
Impairment that decreases target's combat attack damage.
Target
Enemy
Range
Up to 25.0 meters
Power
136
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
67
Mystic
Effects:
• Decreases DPS of target by 23.0.
Glacial Flames IV (Apprentice)
An impairment that deals cold damage over time to the enemy.
Target
Enemy
Range
Up to 30.0 meters
Power
149
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
12 seconds
Resistability
25.2% Easier
Level
65
Mystic
Effects:
• Inflicts 123 - 150 cold damage on target instantly and every 3 seconds.
Ancestral Savior III (Apprentice)
If target ally receives damage that would be fatal, that ally is healed health and power instead and a ward is placed on them. This spell cannot be interrupted, does not require any power and has a very fast casting time.
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
69
Mystic
Effects:
• On death this spell will cast Eidolic Savior on caster. Lasts for 36.0 seconds.
• Wards target against 664 points of all damage
• Heals target for 540.
• Increases power of target by 1.3% of caster's max power every 6 seconds.
• This effect cannot be critically applied.
• Grants a total of 1 trigger of the spell.
Ancestral Ward VI (Apprentice)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
190
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
68
Mystic
Effects:
• Wards target against 1,062 points of all damage
Deteriorate V (Apprentice)
An impairment that decreases the target's strength and agility.
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
25.2% Easier
Level
64
Mystic
Effects:
• Decreases STR and AGI of target by 59.6.
Ancestral Avatar II (Apprentice)
An augmentation which increases strength, stamina, agility, and base avoidance.
Target
Group Friend
Range
Up to 35.0 meters
Power
58
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
61
Mystic
Effects:
• Increases AGI, STR and STA of target by 45.4.
• Adds 1.4% to base avoidance.
Archer's Fury IV (Apprentice)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
59
Ranger
Effects:
• Decreases Defense of caster by 17.7.
• Increases Crushing, Piercing, Ranged and Slashing of caster by 26.6.
• On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
• Inflicts 219 ranged damage on target
Avoid Blame IV (Apprentice)
Allows the swashbuckler to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the swashbuckler with each hit.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
59
Swashbuckler
Effects:
• On a melee hit this spell may cast Evade Blame on target of attack. Lasts for 1.8 seconds. Triggers about 4.0 times per minute.
• Decreases Threat to target by 787
• Decreases Combat Mitigation of target by 0.5.
• On a hostile ability cast this spell will cast Evade Blame on target of spell. Lasts for 1.8 seconds. This effect normalizes based off of a three second triggering event.
• Decreases Threat to target by 787
• Decreases Combat Mitigation of target by 0.5.
• This effect can only trigger once every 1.0 - 6.0 seconds.
Befuddle IV (Apprentice)
Allows the brigand to concentrate on drawing attention to other allies when the brigand is in combat. Each time a brigand damages an enemy, there's a chance that their hate towards the brigand is reduced.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
59
Brigand
Effects:
• On a melee hit this spell may cast Baffle on target of attack. Triggers about 4.0 times per minute.
• Decreases Threat to target by 787
Songster's Luck V (Apprentice)
Increases the combat skills of the dirge's group.
HANDCRAFTED
Target
Group (AE)
Power
121
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
59
Dirge
Effects:
• Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 17.7.
Song of Magic V (Apprentice)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
HANDCRAFTED
Target
Group (AE)
Power
121
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
59
Troubador
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 17.7.
• Increases Focus of group members (AE) by 35.4.
Fancy Footwork IV (Apprentice)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
60
Swashbuckler
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 22.6.
• Increases Aggression of caster by 9.0.
• Increases Defense and Parry of caster by 18.0.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Miracle Shot III (Apprentice)
A ranged arrow attack that does not require line of sight.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
82
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
60
Ranger
Effects:
• Inflicts 405 - 675 ranged damage on target
• Requires you to currently have line of sight or to have acquired the target with line of sight
• Requires bow or aim
Graceful Avoidance IV (Apprentice)
Increases the defense skill of the troubador's group.
HANDCRAFTED
Target
Group (AE)
Power
82
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
60
Troubador
Effects:
• Increases Defense of group members (AE) by 18.0.
Survival Instincts IV (Apprentice)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
60
Ranger
Effects:
• Increases AGI of caster by 47.0.
• Adds 1.5% to base avoidance.
• Decreases Slashing and Piercing of caster by 22.6.
• Increases Parry of caster by 27.0.
• Increases Defense of caster by 36.0.
Evade V (Apprentice)
Reduces the target's hate towards the scout. The scout will be immune to riposte damage for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
25
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
3 seconds
Level
60
All Scouts
Effects:
• Decreases Threat to target by 2,416 - 4,027
• Caster is immune to riposte damage.
Paralyzing Strike III (Apprentice)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
123
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
60
Assassin
Effects:
• Inflicts 447 - 745 melee damage on target
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 79.
Hyran's Seething Sonata III (Apprentice)
A song played for an ally that increases their aggression skill and the amount of hate they generate in combat.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Power
123
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
60
Dirge
Effects:
• Increases Hate Gain of target by 22.5.
• Increases Aggression of target by 18.0.
Chaos Anthem III (Apprentice)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
32
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
12.0% Easier
Level
60
Troubador
Effects:
• Inflicts 75 mental damage on target encounter instantly and every 6 seconds.
• Decreases WIS of target encounter by 47.0.
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Item Discoveries |
Raiden was first to discover 223 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).