Repent III (Journeyman)
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
375
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
100
Templar
Effects:
• Wards target against 2,948 points of all damage
Shock Wave V (Journeyman)
A powerful psychic attack that stuns all enemies surrounding the coercer in a large area, also dealing mental damage to all that are affected.
HANDCRAFTED
Target
Caster
Power
633
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5 seconds
Resistability
12.0% Easier
Level
100
Coercer
Effects:
• Inflicts 1,143 - 1,905 mental damage on targets in Area of Effect.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 119.
Transcendence VIII (Journeyman)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
HANDCRAFTED
Target
Group (AE)
Power
500
Casting
3 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
12 seconds
Level
100
Mystic
Effects:
• Heals group members (AE) for 1,485 - 1,815.
• Increases Max Health of group members (AE) by 259.7.
Untamed Regeneration VIII (Journeyman)
Heals all allies near the fury.
HANDCRAFTED
Target
Group (AE)
Power
430
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Level
100
Fury
Effects:
• Heals group members (AE) for 1,270 - 1,552.
Vampirism III (Journeyman)
Summons a vampiric orb near an ally that inflicts damage to up to 8 targets near the player it is protecting. The nearest three allies will be healed once for each target the orb hits.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 25.0 meters
Power
402
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
10 seconds
Level
100
Necromancer
Effects:
• Summons a limited pet to aid the caster
Wild Accretion VIII (Journeyman)
Heals all allies near the defiler.
HANDCRAFTED
Target
Group (AE)
Power
562
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
100
Defiler
Effects:
• Heals group members (AE) for 1,485 - 1,815.
Winds of Healing VIII (Journeyman)
Heals all allies near the warden.
HANDCRAFTED
Target
Group (AE)
Power
500
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
6 seconds
Level
100
Warden
Effects:
• Heals group members (AE) for 793 - 969.
• Heals group members (AE) for 134 - 163 every second.
Word of Redemption VIII (Journeyman)
Heals all allies near the templar.
HANDCRAFTED
Target
Group (AE)
Power
580
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
100
Templar
Effects:
• Heals group members (AE) for 1,671 - 2,042.
Ancestral Ward IX (Journeyman)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
269
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
98
Mystic
Effects:
• Wards target against 1,893 points of all damage
Ancient Shroud IX (Journeyman)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
269
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
98
Defiler
Effects:
• Wards target against 1,893 points of all damage
Aneurysm VIII (Journeyman)
Dazes the target and deals instant mental damage. Daze prevents the target from making normal auto attacks.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
266
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
13.5 seconds
Resistability
12.0% Easier
Level
98
Illusionist
Effects:
• Inflicts 542 - 663 mental damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 40.5 seconds and duration is reduced to 4.5 seconds.
• Resistibility increases against targets higher than level 117.
Antagonize VIII (Journeyman)
An augmentation cast on the conjuror's minion that places them into an offensive stance, increasing their offensive melee skills, attack speed, and potency, at the cost of decreased defense and parry. This augmentation cannot be stacked with a defensive stance.
HANDCRAFTED
Target
Caster
Power
177
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
98
Conjuror
Effects:
• Applies Antagonize to qualifying pets.
• Increases Potency of target by 5.7.
• Increases Haste of target by 54.3.
• Decreases Defense and Parry of target by 48.3.
• Increases Slashing, Piercing and Crushing of target by 37.4.
Call of Storms IV (Journeyman)
Calls upon the power of thunderstorms to inflict damage to enemies within the area of effect.
HANDCRAFTED
Target
Caster
Power
177
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
98
Fury
Effects:
• Inflicts 1,492 - 1,823 magic damage on targets in Area of Effect.
Curse of Darkness VII (Journeyman)
A temporary group buff that triggers additional poison damage for every spell cast.
HANDCRAFTED
Target
Group (AE)
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
12 seconds
Level
98
Warlock
Effects:
• On a hostile spell cast this spell will cast Curse of Darkness on target of spell.
• Inflicts 183 - 224 poison damage on target encounter.
Defile IV (Journeyman)
An area effect spell that deals disease damage over-time to enemies surrounding the defiler. The amount of damage increases the closer the enemies are near death.
HANDCRAFTED
Target
Caster
Power
177
Casting
3 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
16 seconds
Level
98
Defiler
Effects:
• Applies Defile instantly and every 2 seconds.
• Inflicts 68 disease damage on targets in Area of Effect.
• If under 100% Health
• Inflicts 68 disease damage on targets in Area of Effect.
• If under 90% Health
• Inflicts 68 disease damage on targets in Area of Effect.
• If under 80% Health
• Inflicts 68 disease damage on targets in Area of Effect.
• If under 70% Health
• Inflicts 68 disease damage on targets in Area of Effect.
• If under 60% Health
• Inflicts 68 disease damage on targets in Area of Effect.
• If under 50% Health
• Inflicts 68 disease damage on targets in Area of Effect.
• If under 40% Health
• Inflicts 68 disease damage on targets in Area of Effect.
• If under 30% Health
• Inflicts 68 disease damage on targets in Area of Effect.
• If under 20% Health
• Inflicts 68 disease damage on targets in Area of Effect.
• If under 10% Health
Divine Strike IX (Journeyman)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
159
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
98
Templar
Effects:
• Inflicts 678 - 829 divine damage on target.
• Inflicts 678 - 829 divine damage on target.
• If target is undead
Ego Shock VIII (Journeyman)
Dazes target and nearby encounter members and deals instant mental damage to them. Daze prevents targets from making normal auto attacks.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
399
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
9 seconds
Resistability
12.0% Easier
Level
98
Coercer
Effects:
• Inflicts 542 - 663 mental damage on target encounter.
• Dazes target encounter
• Epic targets gain an immunity to Daze effects of 27.0 seconds and duration is reduced to 3.0 seconds.
• Resistibility increases against targets higher than level 117.
Eye Shot VIII (Journeyman)
Inflicts damage to the target and greatly increases the chance of their next few attacks to miss.
HANDCRAFTED
Target
Enemy
Range
2.0 - 10.0 meters
Power
221
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
98
Channeler
Effects:
• Inflicts 2,176 - 3,627 ranged damage on target
• Grants a very high chance to force the target to miss their attacks. Each time the target misses, an increment of this effect is removed.
• Requires bow or aim
Flash of Brilliance VII (Journeyman)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
HANDCRAFTED
Target
Group (AE)
Power
266
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
98
Illusionist
Effects:
• Increases INT of group members (AE) by 188.8.
• Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 64.7.
Fusion IV (Journeyman)
The wizard gathers a powerful ball of energy, releasing it into a single powerful burst that deals extreme cold damage up to 3 enemies in a short 90 degree cone in front of the wizard. This spell has a very short range, and long reuse time.
HANDCRAFTED
Target
Caster
Power
798
Casting
5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
2 seconds
Resistability
25.2% Easier
Level
98
Wizard
Effects:
• Throws target back
• If Target is not Epic
• Inflicts 5,085 - 8,475 cold damage on targets in Area of Effect.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
• Resistibility increases against targets higher than level 117.
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Item Discoveries |
Omega was first to discover 558 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).