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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
Adventure Report (on some pages called Kunark Ascending Report) has been updated to cover 16 of the 21 expansions AND now has tooltips you can hover over each expansion's quest count like 11 / 17 and it will show you which quests are done or not!
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Word of Redemption V (Apprentice)
Heals all allies near the templar.
Target
Group (AE)
Power
412
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
70

Templar
Effects:
  Heals group members (AE) for 856 - 1,046.

Holy Intercession V (Apprentice)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
Target
Group (AE)
Power
356
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
70

Templar
Effects:
  When any damage is received this spell will cast Divine Prayer on target.
  Heals target for 266 - 326.
  Grants a total of 3 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.

Devoted Resolve III (Apprentice)
Cures impairments on the templar's group.
Target
Group (AE)
Power
380
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
70

Templar
Effects:
  Dispels 123 levels of any hostile effects on group members (AE)
  You cannot cast this spell while under the effects of something that suppresses the use of group cures!

Immobilizing Lunge IV (Master)
Deals damage and roots the target in place for a very short duration.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
75
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
4 seconds
Resistability
21.0% Easier
Level
55

Ranger
Effects:
  Inflicts 294 - 490 melee damage on target
  Roots target
  Epic targets gain an immunity to Root effects of 12.0 seconds and duration is reduced to 1.3 seconds.
  Resistibility increases against targets higher than level 74.

Indomitable Will IV (Master)
Dispels hostile mental and trauma effects on the bruiser. This ability can be used while stifled or stunned.
FABLED
Target
Caster
Power
113
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Level
55

Bruiser
Effects:
  Dispels 98 levels of physical and arcane hostile effects on caster

Mark of Divinity IV (Apprentice)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
Target
Enemy
Range
Up to 25.0 meters
Power
82
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
60

Templar
Effects:
  Decreases Combat Mitigation of target by 0.5.
  Decreases Mitigation of target vs arcane damage by 570.
  When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
  Heals target for 28 instantly and every 2 seconds.
NO-VALUE  

Blaze of Faith III (Apprentice)
Deals instant divine damage to the target and nearby encounter members.
Target
Enemy
Range
Up to 25.0 meters
Power
138
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
60

Templar
Effects:
  Inflicts 283 divine damage on target encounter.
NO-VALUE  

Word of Redemption IV (Apprentice)
Heals all allies near the templar.
Target
Group (AE)
Power
335
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
56

Templar
Effects:
  Heals group members (AE) for 654 - 799.
NO-VALUE  

Unyielding Benediction II (Apprentice)
An augmentation that grants an ally the chance to absorb a physical damage attack whenever they are struck in combat. This spell does not require any concentration, but can only be maintained on a single ally.
Target
Group Friend
Range
Up to 35.0 meters
Power
109
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
59

Templar
Effects:
  When damaged with a melee weapon this spell has a 7.5% chance to cast Divine Shield on caster. Lasts for 10.0 seconds.
  Will absorb physical damage. This spell will absorb a total of 1 attack.
  Will trigger off of crush, pierce or slash abilities.
NO-VALUE  

Symbol of Marzin IV (Apprentice)
A group augmentation that increases the arcane resistance and health pool of the templar's group. The arcane resist protects more against divine and magic than mental.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
58

Templar
Effects:
  Increases STA of group members (AE) by 19.1.
  Increases Mitigation of group members (AE) vs arcane damage by 689.
NO-VALUE  

Aegolism V (Apprentice)
An augmentation that increases the stamina and melee offensive skills of the templar's ally.
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
58

Templar
Effects:
  Increases STA of target by 57.3.
  Increases Crushing, Piercing, Slashing and Ranged of target by 8.3.
NO-VALUE  

Harmony IV (Apprentice)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
Target
Caster
Power
153
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
55

Templar
Effects:
  Decreases threat priority of targets in Area of Effect by 1 position
  Decreases Threat to targets in Area of Effect by 6,768
  Decreases Combat Mitigation of targets in Area of Effect by 0.8.
  Dazes targets in Area of Effect
  Dispelled when target receives hostile action
  Dispelled when target takes damage
  Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
NO-VALUE  

Holy Intercession IV (Apprentice)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
Target
Group (AE)
Power
288
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
56

Templar
Effects:
  When any damage is received this spell will cast Divine Prayer on target.
  Heals target for 203 - 249.
  Grants a total of 3 triggers of the spell.
  This reactive heal will only trigger if the target is below 99% health before the heal applies.
NO-VALUE  

Holy Salvation II (Apprentice)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
55

Templar
Effects:
  On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
  Heals target for 790.
  Increases Mitigation of target vs physical damage by 523.
  Grants a total of 1 trigger of the spell.
NO-VALUE  

Virtue III (Apprentice)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
Target
Group Friend
Range
Up to 35.0 meters
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
54

Templar
Effects:
  Increases STR and WIS of target by 60.1.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 180.
NO-VALUE  

Devoted Resolve II (Apprentice)
Cures impairments on the templar's group.
Target
Group (AE)
Power
307
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
56

Templar
Effects:
  Dispels 74 levels of any hostile effects on group members (AE)
  You cannot cast this spell while under the effects of something that suppresses the use of group cures!
NO-VALUE  

Shield of Faith III (Apprentice)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
Target
Group (AE)
Power
78
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
57

Templar
Effects:
  Wards group members (AE) against 951 points of arcane damage
  Increases Mitigation of group members (AE) vs arcane damage by 542.
NO-VALUE  

Warring Deities III (Apprentice)
Deals divine damage over time to the target.
Target
Enemy
Range
Up to 30.0 meters
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
51

Templar
Effects:
  Inflicts 156 - 191 divine damage on target.
  Inflicts 65 - 80 divine damage on target every 4 seconds.
NO-VALUE  

Awestruck II (Apprentice)
Stuns an opponent for a short duration.
Target
Enemy
Range
Up to 25.0 meters
Power
123
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
6.6 seconds
Resistability
12.0% Easier
Level
53

Templar
Effects:
  Decreases Combat Mitigation of target by 0.9.
  Stuns target
  Epic targets gain an immunity to Stun effects of 19.7 seconds and duration is reduced to 2.2 seconds.
  Resistibility increases against targets higher than level 72.
NO-VALUE  
Робо
80 Templar
Item Discoveries
Робо was first to discover 46 items* on their server**.
Item Discovery Date
Word of Redemption V (Apprentice)2007-01-17 04:42:08 PM
Holy Intercession V (Apprentice)2007-01-17 04:41:50 PM
Devoted Resolve III (Apprentice)2007-01-17 04:41:42 PM
Advanced Weaponsmith Volume 612006-11-07 08:29:49 PM
Immobilizing Lunge IV (Master)2006-11-06 01:48:55 AM
Indomitable Will IV (Master)2006-11-06 12:56:37 AM
Mark of Divinity IV (Apprentice)2006-11-13 10:20:44 PM
Blaze of Faith III (Apprentice)2006-11-13 10:18:22 PM
Word of Redemption IV (Apprentice)2006-11-08 06:40:28 AM
Unyielding Benediction II (Apprentice)2006-11-11 11:22:08 AM
Symbol of Marzin IV (Apprentice)2006-11-10 12:54:25 AM
Aegolism V (Apprentice)2006-11-10 12:54:16 AM
Harmony IV (Apprentice)2006-11-06 06:19:45 AM
Holy Intercession IV (Apprentice)2006-11-08 06:40:42 AM
Holy Salvation II (Apprentice)2006-11-06 06:20:08 AM
Virtue III (Apprentice)2006-11-04 02:32:17 PM
Devoted Resolve II (Apprentice)2006-11-08 06:39:47 AM
Shield of Faith III (Apprentice)2006-11-08 09:54:23 PM
Warring Deities III (Apprentice)2006-10-30 05:00:44 PM
Awestruck II (Apprentice)2006-11-04 09:13:56 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).