Imbued Feysteel Vanguard Cuirass
MASTERCRAFTED
10 Stamina
10 Primary Attributes
4 Combat Skills
Plate Armor (Chest)
Mitigation
209
Level
32
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Effects:
Pale Lambent Imbued
Applies Pale Lambent Imbued when Equipped.
• When any damage is received this spell has a 5% chance to cast Pale Lambent Rejuvenation on caster. Lasts for 20.0 seconds.
• Heals target for 27 instantly and every 4 seconds.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
ashwood tower shield
Tower Shield
Slots
Secondary
Protection
326
Level
20
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
Heroic Dash V (Apprentice)
An attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the Paladin.
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
69
Paladin
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 78 - 130 divine damage on target
• Increases Threat to target by 4,317
Devout Sacrament IV (Apprentice)
Heals the paladin and increases their maximum health for a short duration. This spell cannot be interrupted.
Target
Caster
Power
259
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
68
Paladin
Effects:
• Heals caster for 1,246 - 1,523.
• Increases Max Health of caster by 449.2.
Penitent Kick V (Apprentice)
A melee attack that deals divine damage and knocks the target down.
Target
Enemy
Range
Up to 5.0 meters
Power
55
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
61
Paladin
Effects:
• Applies Knockdown. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Inflicts 108 - 180 divine damage on target
Crusade IV (Apprentice)
Increases the wisdom, spell resistance, and healing of all the Paladin's allies.
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
61
Paladin
Effects:
• Increases WIS of raid and group members (AE) by 31.8.
• Increases Fervor of raid and group members (AE) by 0.6.
• If priest
• Increases Mitigation of raid and group members (AE) vs elemental, noxious and arcane damage by 116.
• Increases heal amounts of raid members by 2.97%.
Ironwood Spaulders
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Plate Armor (Shoulders)
Mitigation
242
Level
40
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Shrouded Chain Boots
TREASURED
24 Primary Attributes
24 Stamina
9 Combat Skills
0.6 Crit Chance
0.9 Potency
1.1 Haste
Chain Armor (Feet)
Mitigation
212
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Blessed Weapon IV (Apprentice)
Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take twice as much damage.
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
52
Paladin
Effects:
• On a melee hit this spell may cast Glorious Strike on target of attack. Lasts for 2.0 seconds. Triggers about 1.6 times per minute.
• Inflicts 156 - 260 divine damage on target.
• Inflicts 134 - 223 divine damage on target.
• If target is undead
• Stuns target
• Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
Blessing of the Paladin III (Apprentice)
Increases the paladin's stamina, spell resistance, and strength.
Target
Caster
Power
107
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
52
Paladin
Effects:
• Increases STR of caster by 28.9.
• Increases STA of caster by 170.6.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 788.
Divine Inspiration IV (Apprentice)
Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage.
Target
Group (AE)
Power
105
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
51
Paladin
Effects:
• On a hit this spell may cast Divine Strike on target of attack. Triggers about 1.6 times per minute.
• Inflicts 65 - 109 divine damage on target.
• Inflicts 65 - 109 divine damage on target.
• If target is undead
iron morning star
4 Stamina
4 Primary Attributes
1 Combat Skills
Hammer
One-Handed Crushing
Damage
3 - 8
(4.8 Rating)
Delay
2.3 seconds
Level
10
All Fighters, All Priests, Beastlord
Adornment Slots:
White
Blasphemy II (Master)
Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance while interrupting them.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
30
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
40.7% Easier
Level
22
Shadowknight
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 2,225 - 2,577
• Decreases Combat Mitigation of target encounter by 0.6.
• Decreases Mitigation of target encounter vs noxious damage by 352.
Knight's Stance III (Apprentice)
Greatly increases defense, aggression, base avoidance, stamina, physical, and arcane damage mitigation at the cost of offensive melee skills. This is the paladin's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2592000 seconds
Level
30
Paladin
Effects:
• Reduces physical damage done to caster by 5%.
• Increases STA of caster by 43.7.
• Adds 2.9% to base avoidance.
• Decreases Crushing, Piercing and Slashing of caster by 6.7.
• Increases Aggression and Defense of caster by 8.6.
• Increases Mitigation of caster vs arcane damage by 570.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Chromatic Storm II (Master)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
55
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
21.0% Easier
Level
22
Illusionist
Effects:
• Applies Stumble on termination.
• Interrupts target
• Interrupts target encounter
• Inflicts 33 - 40 mental damage on target encounter instantly and every 2 seconds.
Power Cleave II (Apprentice)
A powerful melee attack that strikes for divine damage.
Target
Enemy
Range
Up to 5.0 meters
Power
27
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
29
Paladin
Effects:
• Inflicts 53 - 89 divine damage on target
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Item Discoveries |
Tadj was first to discover 36 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).