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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
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engraved leather wristpads
TREASURED
15 Stamina
15 Primary Attributes
6 Combat Skills
8 Ability Mod
Leather Armor (Forearms)

Mitigation
136

Level
40

All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE  

Rapidity (Apprentice)
Increases the attack speed of target ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
20

Illusionist
Effects:
  Increases Haste of target by 25.6.

Shock Wave (Apprentice)
A powerful psychic attack that stuns all enemies surrounding the coercer in a large area, also dealing mental damage to all that are affected.
Target
Caster
Power
327
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5 seconds
Resistability
12.0% Easier
Level
50

Coercer
Effects:
  Inflicts 424 - 706 mental damage on targets in Area of Effect.
  Stuns targets in Area of Effect
  Epic targets gain an immunity to Stun effects of 15.0 seconds and duration is reduced to 1.7 seconds.
  Resistibility increases against targets higher than level 69.

Steel Scourge
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Great Hammer

Two-Handed Crushing

Damage
20 - 112
(18.9 Rating)
Delay
7.0 seconds
Level
20

All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, White
ATTUNEABLE  

Fear II (Apprentice)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
Target
Enemy
Range
Up to 25.0 meters
Power
108
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
38

Necromancer
Effects:
  Decreases Combat Mitigation of target by 0.3.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 57.

Dark Nebula III (Apprentice)
Deals instant poison damage to target enemy and surrounding encounter members, and leaving them stunned for a short duration.
Target
Enemy
Range
Up to 25.0 meters
Power
138
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
1.5 seconds
Resistability
12.0% Easier
Level
36

Warlock
Effects:
  Inflicts 157 - 291 poison damage on target encounter.
  Stuns target encounter
  Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
  Resistibility increases against targets higher than level 55.

Ro's Blade III (Apprentice)
Places an augmentation that engulfs an ally's weapon in flames, that grants the chance to strike for additional heat damage with each successful attack.
Target
Group Friend
Range
Up to 35.0 meters
Power
72
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
38

Wizard
Effects:
  On a combat hit this spell may cast Flametongue on target of attack. Lasts for 3.0 seconds. Triggers about 5.0 times per minute.
  Inflicts 13 - 15 heat damage on target instantly and every second.

Turgur's Instant Relief
Temporarily forces a person to be sick.
Target
Raid or Group Friend
Range
Up to 25.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
40

Defiler

Quicksand IV (Apprentice)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
47

Conjuror
Effects:
  Applies Quicksand on termination. Lasts for 10.0 seconds.
  Slows target by 37.4%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
  Resistibility increases against targets higher than level 66.

Inquest (Apprentice)
An augmentation placed on an ally that grants them a chance at draining power from the target with every successful spell or attack, and returning a portion of this power back to the inquisitor. This spell does not require any concentration, but can only be maintained on a single ally.
Target
Group Friend
Range
Up to 35.0 meters
Power
62
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
36 seconds
Level
45

Inquisitor
Effects:
  On any combat or spell hit this spell has a 10% chance to cast The Pain of Confession on target of attack.
  Decreases power of target by 0.9%.
  This effect cannot be critically applied.
  Increases power of caster by 0.6 - 0.8% of caster's max power.
  This effect cannot be critically applied.
  This effect can only trigger once every 0.2 - 1.2 second.

Sacred Armor IV (Apprentice)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
47

Inquisitor
Effects:
  Increases Max Health of group members (AE) by 10.3%.
  Increases Mitigation of group members (AE) vs physical damage by 257.
  If not fighter

Pure Awe (Apprentice)
Mesmerizes target opponent and nearby encounter members, and removes them from being affected by any area effects.
Target
Enemy
Range
Up to 25.0 meters
Power
99
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Resistability
14.4% Harder
Level
25

Coercer
Effects:
  Mesmerizes target encounter
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 45.0 seconds and duration is reduced to 5.0 seconds.
  Resistibility increases against targets higher than level 44.

Ancient Shroud III (Apprentice)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
79
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
26

Defiler
Effects:
  Wards target against 327 points of all damage

Crystallize Soul (Apprentice)
Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers.
Target
Group (AE)
Power
41
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
29

Defiler
Effects:
  On a kill this spell has a 30% chance to cast Crystallize Soul on caster. This effect normalizes based off of a three second triggering event.
  Summon 1 Crystallized Soul (Apprentice)

Torment III (Apprentice)
An impairment that decreases the mental resistance of the target while dealing mental damage over time. "Your defiance over the powers of fear is extraordinary." - Hoggle Bogstrutter
Target
Enemy
Range
Up to 30.0 meters
Power
37
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Resistability
25.2% Easier
Level
25

Inquisitor
Effects:
  Inflicts 23 - 28 mental damage on target instantly and every 3 seconds.
  Decreases Combat Mitigation of target by 0.4.
  Decreases Mitigation of target vs arcane damage by 238.

Wards of Spirit (Apprentice)
Applies a powerful ward for a short duration on the shaman's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
HANDCRAFTED
Target
Group (AE)
Power
87
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
14

Defiler, Mystic

Spectral Ward (Apprentice)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
12

Defiler, Mystic
Effects:
  Wards target against 165 points of all damage

Dreadguard Belt
TREASURED
4 Stamina
4 Primary Attributes
1 Combat Skills
Slots
Waist

Level
10

Adornment Slots:
White
ATTUNEABLE  
Нефела
71 Defiler
Item Discoveries
Нефела was first to discover 98 items* on their server**.
Item Discovery Date
engraved leather wristpads2006-09-26 10:05:26 PM
Rapidity (Apprentice)2006-09-18 12:51:41 PM
Shock Wave (Apprentice)2006-11-07 03:37:32 PM
Steel Scourge2006-09-15 11:09:00 AM
Fear II (Apprentice)2006-10-09 04:42:16 PM
Dark Nebula III (Apprentice)2006-10-04 02:15:57 PM
Ro's Blade III (Apprentice)2006-10-12 04:38:43 PM
Turgur's Instant Relief2006-10-14 12:24:30 PM
Quicksand IV (Apprentice)2006-10-29 11:22:56 AM
Inquest (Apprentice)2006-10-27 03:10:09 AM
Sacred Armor IV (Apprentice)2006-10-29 11:39:17 AM
Pure Awe (Apprentice)2006-09-20 12:54:45 AM
Ancient Shroud III (Apprentice)2006-09-20 01:06:39 AM
Crystallize Soul (Apprentice)2006-09-28 05:06:56 AM
Torment III (Apprentice)2006-09-20 12:45:52 AM
Wards of Spirit (Apprentice)2006-09-10 03:34:25 AM
Spectral Ward (Apprentice)2006-09-10 02:33:29 AM
Dreadguard Belt2006-09-07 01:22:24 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).