Consumption VI (Expert)
A temporary augmentation placed on the necromancer's pet that allows it to steal health with every successful attack or spell cast on an enemy. The stolen health is divided between the necromancer and the pet.
MASTERCRAFTED LEGENDARY
Target
Caster's Pet
Power
2728
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
15 seconds
Level
116
Necromancer
Effects:
• On any combat or spell hit this spell will cast Consume on target of attack.
• Inflicts 835 disease damage on target.
• Heals caster for 252.
• Heals group members' pets for 252.
Awestruck VI (Expert)
Stuns an opponent for a short duration.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
1705
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
7.4 seconds
Resistability
16.0% Easier
Level
116
Templar
Effects:
• Decreases Combat Mitigation of target by 72.6.
• Stuns target
• Epic targets gain an immunity to Stun effects of 22.3 seconds and duration is reduced to 2.5 seconds.
• Resistibility increases against targets higher than level 135.
Abomination X (Expert)
Reduces all of target's attributes, which includes strength, agility, wisdom and intelligence along with the increasing damage dealt to the target.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
1008
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
72 seconds
Resistability
28.6% Easier
Level
116
Defiler
Effects:
• Decreases STR, AGI, WIS and INT of target by 85.0.
• Decreases Max Health of target by 1.1%.
Nature's Embrace XI (Expert)
Replenishes a large amount of target ally's health.
MASTERCRAFTED LEGENDARY
Target
Friend
Range
Up to 20.0 meters
Power
2373
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
113
Warden
Effects:
• Heals target for 1,574 - 1,924.
• Heals target for 202 - 247 every second.
Obliterated Psyche IX (Expert)
Impairment that decreases Arcane, Elemental, and Noxious mitigations on an opponent.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
1364
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
28.6% Easier
Level
116
Coercer
Effects:
• Decreases Combat Mitigation of target by 181.6.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 3,716.
Fusillade II (Expert)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
2.0 - 25.0 meters
Power
5563
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
16.0% Easier
Level
116
Channeler
Effects:
• Inflicts 10,384 - 17,308 ranged damage on target encounter
• Requires bow or aim
Lockdown VIII (Expert)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
1041
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
53 seconds
Resistability
16.0% Easier
Level
113
Illusionist
Effects:
• Applies Stifle. Lasts for 3.0 seconds.
• Blurs vision of target.
• Stifles target
• Dispelled when target takes damage
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 132.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 39 seconds and duration is reduced to 17.7 seconds.
• Resistibility increases against targets higher than level 132.
Repentance IX (Expert)
An impairment on an opponent that inflicts divine damage and stuns when the opponent successfully attacks an ally. This debuff will expire after 3 triggers.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
1154
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
16.0% Easier
Level
113
Inquisitor
Effects:
• On any combat or spell hit this spell will cast Repenting Strike on caster. Lasts for 2.5 seconds.
• Inflicts 1,034 - 1,723 divine damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Grants a total of 3 triggers of the spell.
Converge IX (Expert)
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power and the wizard's power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the wizard's hate acquired in combat is transferred to that ally.
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
1041
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
113
Wizard
Effects:
• Causes 3% Threat to transfer to target when in combat
• If Fighter
• When damaged with a melee weapon this spell will cast Concurrence on target.
• Increases power of target by 179.
• Increases power of caster by 179.
• This effect can only trigger once every 2.0 - 8.0 seconds.
Invective VII (Expert)
An augmentation placed on an ally that has a chance to deal disease damage over time and place an impairment that does additional disease damage each time the attacked opponent consumes power. This spell does not require any concentration, but can only be maintained on a single ally.
MASTERCRAFTED LEGENDARY
Target
Group Friend
Range
Up to 35.0 meters
Power
2817
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
113
Defiler
Effects:
• On a hit this spell may cast Deadly Invective on target of attack. Lasts for 24.0 seconds. Triggers about 2.0 times per minute.
• Inflicts 388 disease damage on target instantly and every 4 seconds.
Epiphany IX (Expert)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
1561
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
113
Illusionist
Effects:
• Restores 1.92% of the targets power every six seconds while in combat.
• Restores 7.7% of the targets power every six seconds while not in combat.
Obsidian Mind II (Ancient)
Stone does as it will. While a Geomancer can call forth the ah, power and energies of the world, we do so with the grace and acquiescence of the stone. This is a property that we, as Geomancers, can master as well. You can turn your mind as unmoving as the rock, and ah... ward off the tricks of those who might look to control or influence you.
MASTERCRAFTED MYTHICAL
Target
Group (AE)
Power
41339
Casting
8 seconds
Recovery
1.2 seconds
Recast
540 seconds
Duration
14 seconds
Level 19 Geomancer
Effects:
• Reduces physical damage done to group members (AE) by 10.1%.
• Increases Fervor of group members (AE) by 20.2.
• Makes group members (AE) immune to Root effects
• Makes group members (AE) immune to Fear effects
• Makes group members (AE) immune to Stifle effects
• Makes group members (AE) immune to Stun effects
• Makes group members (AE) immune to Daze effects
• Makes group members (AE) immune to Mesmerize effects
• Grants immunity to most knockback effects
• Allows group members (AE) to hit all abilities for maximum damage.
• Allows group members (AE) to hit all melee based attacks for maximum damage.
Xenolith (Ancient)
MASTERCRAFTED MYTHICAL
Target
Group (AE)
Power
22134
Casting
3.6 seconds
Recovery
1.2 seconds
Recast
90 seconds
Duration
52.5 seconds
Level 20 Geomancer
Effects:
• Wards group members (AE) against 7,167 points of all damage
Erosion II (Celestial)
MASTERCRAFTED CELESTIAL
Target
Enemy
Range
Up to 35.0 meters
Power
45696
Casting
6.5 seconds
Recovery
1.2 seconds
Recast
540 seconds
Duration
15 seconds
Level 20 Geomancer
Effects:
• Inflicts 9,076 - 18,851 piercing damage on target.
• Inflicts 7,261 - 15,081 piercing damage on target every 3 seconds.
• Decreases Combat Mitigation of target by 1,008.8.
Xenolith (Grandmaster)
MASTERCRAFTED FABLED
Target
Group (AE)
Power
22134
Casting
3.6 seconds
Recovery
1.2 seconds
Recast
90 seconds
Duration
49.5 seconds
Level 20 Geomancer
Effects:
• Wards group members (AE) against 5,961 points of all damage
Necrotic Consumption (Grandmaster)
MASTERCRAFTED FABLED
Target
Caster
Power
22134
Casting
5.1 seconds
Recovery
1.2 seconds
Recast
460 seconds
Level 20 Thaumaturge
Effects:
• Applies Essence of Necrosis. Lasts for 11.6 seconds.
• Increases Fervor of group members (AE) by 3.7, multiplied by increment stacks.
• This effect is multiplied by the number of targets struck up to 8.
• Inflicts 11,214 - 12,395 disease damage on targets in Area of Effect
• Must be hated by your current target.
Blood Contract II (Grandmaster)
Sometimes it isn't enough to just break your opponent. As you move closer to mastering the art of Thaurmaturgy, you will find that you can siphon off the life of your opponent and make it your own. Not only will their bodies become your weapon, their life will begin to become your life as well. There is no victory against a true Thaumaturgist.
MASTERCRAFTED FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
44506
Casting
5.5 seconds
Recovery
1.2 seconds
Recast
390 seconds
Duration
7.9 seconds
Level 20 Thaumaturge
Effects:
• Inflicts 5,262 - 10,928 disease damage on target.
• Inflicts 4,209 - 8,742 disease damage on target every 1.1 seconds.
• Heals caster for 4,320 - 8,973.
• Heals caster for 3,456 - 7,178 every 1.1 seconds.
Erosion II (Grandmaster)
MASTERCRAFTED FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
45696
Casting
6.5 seconds
Recovery
1.2 seconds
Recast
540 seconds
Duration
15 seconds
Level 20 Geomancer
Effects:
• Inflicts 7,366 - 15,299 piercing damage on target.
• Inflicts 5,893 - 12,239 piercing damage on target every 3 seconds.
• Decreases Combat Mitigation of target by 818.7.
Obsidian Mind II (Grandmaster)
Stone does as it will. While a Geomancer can call forth the ah, power and energies of the world, we do so with the grace and acquiescence of the stone. This is a property that we, as Geomancers, can master as well. You can turn your mind as unmoving as the rock, and ah... ward off the tricks of those who might look to control or influence you.
MASTERCRAFTED FABLED
Target
Group (AE)
Power
41339
Casting
8 seconds
Recovery
1.2 seconds
Recast
540 seconds
Duration
13.2 seconds
Level 19 Geomancer
Effects:
• Reduces physical damage done to group members (AE) by 8.4%.
• Increases Fervor of group members (AE) by 16.8.
• Makes group members (AE) immune to Root effects
• Makes group members (AE) immune to Fear effects
• Makes group members (AE) immune to Stifle effects
• Makes group members (AE) immune to Stun effects
• Makes group members (AE) immune to Daze effects
• Makes group members (AE) immune to Mesmerize effects
• Grants immunity to most knockback effects
• Allows group members (AE) to hit all abilities for maximum damage.
• Allows group members (AE) to hit all melee based attacks for maximum damage.
Virulent Outbreak II (Grandmaster)
Your enemies will often think they are safer in a group. But the Thaumaturgist cannot be intimidated in this way. Your mastery over the magic that you wield will even the odds, and the numbers will not matter. Show them that they are never safe from your fury, and use your skill to break them all at once. Just as a mob can build strength together, they can also bury one another in despair.
MASTERCRAFTED FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
40203
Casting
6.5 seconds
Recovery
1.2 seconds
Recast
300 seconds
Duration
8 seconds
Level 19 Thaumaturge
Effects:
• Inflicts 22,948 - 47,660 disease damage on target encounter.
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Item Discoveries |
Zaywak was first to discover 751 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).