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Ancient Staff of Survival
TREASURED
46 Primary Attributes
46 Stamina
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
3.3 Combat Health Regen
83 Ability Mod
Staff

One-Handed Crushing

Damage
72 - 217
(72.29 Rating)
Delay
4.0 seconds
Level
76

All Fighters, All Mages, Defiler, Fury, Inquisitor, Mystic, Templar, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Ancient Staff of Beasts
TREASURED
46 Primary Attributes
46 Stamina
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
3.3 Combat Health Regen
83 Ability Mod
Staff

One-Handed Crushing

Damage
72 - 217
(72.29 Rating)
Delay
4.0 seconds
Level
76

All Fighters, All Mages, Defiler, Fury, Inquisitor, Mystic, Templar, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Skyfire Chaps of Survival
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
3.3 Combat Health Regen
83 Ability Mod
Leather Armor (Legs)

Mitigation
279

Level
76

All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Arcane Bracers of Beasts
TREASURED
30 Primary Attributes
213 Resistances
9 Combat Health Regen
Leather Armor (Forearms)

Mitigation
242

Level
71

All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White
ATTUNEABLE  

Emperor's Gauntlets of Beasts
TREASURED
30 Primary Attributes
213 Resistances
9 Combat Health Regen
Plate Armor (Hands)

Mitigation
433

Level
71

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Opulent Shoulder Pads of the Sun
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Chain Armor (Shoulders)

Mitigation
274

Level
66

Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Opulent Sabatons of the Nimble
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
5.3 DPS
1 Crit Chance
1.6 Potency
1.9 Combat Health Regen
Plate Armor (Feet)

Mitigation
399

Level
66

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE  

Sneak Attack VI (Adept)
An attack made from the side that deals moderate damage and stealths the ranger.
TREASURED
Target
Enemy
Range
Up to 10.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
74

Ranger
Effects:
  Applies Shroud on termination. Lasts for 36.0 seconds.
  Grants stealth to caster
  Suspends caster's movement speed enhancements
  Inflicts 384 - 641 melee damage on target
  Must be flanking or behind

Abomination VI (Apprentice)
Reduces all of target's attributes, which includes strength, agility, wisdom and intelligence along with the increasing damage dealt to the target.
Target
Enemy
Range
Up to 25.0 meters
Power
102
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
76

Defiler
Effects:
  Decreases STR, AGI, WIS and INT of target by 35.1.
  Decreases Max Health of target by 0.6%.

Absolute Corruption IV (Apprentice)
Interrupts the target encounter while dealing disease damage over time and decreasing Noxious mitigations on an opponent and its allies.
Target
Enemy
Range
Up to 25.0 meters
Power
203
Casting
2 seconds
Recovery
0.5 seconds
Recast
18 seconds
Duration
18 seconds
Resistability
12.0% Easier
Level
74

Defiler
Effects:
  Interrupts target encounter
  Inflicts 71 - 87 disease damage on target encounter instantly and every 3 seconds.
  Decreases Mitigation of target encounter vs noxious damage by 743.

Ancient Shroud VII (Apprentice)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
216
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
78

Defiler
Effects:
  Wards target against 1,247 points of all damage

Bane of Warding V (Apprentice)
A curse placed on an enemy that causes them to sometimes ward the target against the enemy's hostile spells and attacks.
Target
Enemy
Range
Up to 25.0 meters
Power
106
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
79

Defiler
Effects:
  On any combat or spell hit this spell has a 10% chance to cast Curse of Shielding on target of attack. Lasts for 24.0 seconds.
  Wards target against 486 points of all damage

Carrion Warding VI (Apprentice)
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
Target
Group (AE)
Power
399
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
79

Defiler
Effects:
  Wards group members (AE) collectively against 2,288 total points of all damage

Sinister Countenance V (Apprentice)
The defiler takes on a wraith form, increasing wisdom, spell resistance, and stamina. While in this form, the defiler also gains the ability to see invisible creatures. "His purpose unknown, his form befouled; By the dark rituals of days past" - Serina Melosine, from her poem "Keep of Immortality"
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
76

Defiler
Effects:
  Shapechanges caster into a chaos essence
  Increases STA of caster by 52.0.
  Increases WIS of caster by 117.0.
  Grants See Invisibility to caster.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,715.

Crystallize Soul IV (Apprentice)
Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers.
Target
Group (AE)
Power
96
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
71

Defiler
Effects:
  On a kill this spell has a 30% chance to cast Crystallize Soul on caster. This effect normalizes based off of a three second triggering event.
  Summon 1 Crystallized Soul (Apprentice)

Dire Balm VIII (Apprentice)
Instantly heals some of target ally's health.
Target
Friend
Range
Up to 20.0 meters
Power
203
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
71

Defiler
Effects:
  Heals target for 740 - 905.

Defile II (Apprentice)
An area effect spell that deals disease damage over-time to enemies surrounding the defiler. The amount of damage increases the closer the enemies are near death.
Target
Caster
Power
142
Casting
3 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
16 seconds
Level
78

Defiler
Effects:
  Applies Defile instantly and every 2 seconds.
  Inflicts 45 disease damage on targets in Area of Effect.
  If under 100% Health
  Inflicts 45 disease damage on targets in Area of Effect.
  If under 90% Health
  Inflicts 45 disease damage on targets in Area of Effect.
  If under 80% Health
  Inflicts 45 disease damage on targets in Area of Effect.
  If under 70% Health
  Inflicts 45 disease damage on targets in Area of Effect.
  If under 60% Health
  Inflicts 45 disease damage on targets in Area of Effect.
  If under 50% Health
  Inflicts 45 disease damage on targets in Area of Effect.
  If under 40% Health
  Inflicts 45 disease damage on targets in Area of Effect.
  If under 30% Health
  Inflicts 45 disease damage on targets in Area of Effect.
  If under 20% Health
  Inflicts 45 disease damage on targets in Area of Effect.
  If under 10% Health

Vehemence V (Apprentice)
A group augmentation that increases the strength and maximum health of the defiler's group.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
73

Defiler
Effects:
  Increases STA of group members (AE) by 49.1.
  Increases STR of group members (AE) by 55.4.

Fuliginous Whip V (Apprentice)
Deals disease damage over time and decreases the attack speed of the target.
Target
Enemy
Range
Up to 25.0 meters
Power
175
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
77

Defiler
Effects:
  Inflicts 149 - 183 disease damage on target instantly and every 4 seconds.
  Decreases Haste of target by 8.4.

Abhorrent Seal III (Apprentice)
A powerful impairment that decreases the target's strength, agility, and wisdom. This impairment can only be maintained on a single target.
Target
Enemy
Range
Up to 25.0 meters
Power
126
Casting
2 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
72 seconds
Resistability
25.2% Easier
Level
75

Defiler
Effects:
  Decreases STR, AGI and WIS of target by 57.5.
Lappa
110 Defiler
Item Discoveries
Lappa was first to discover 52 items* on their server**.
Item Discovery Date
Ancient Staff of Survival2007-12-21 06:05:22 PM
Ancient Staff of Beasts2007-12-26 10:07:31 PM
Skyfire Chaps of Survival2007-12-30 01:27:17 PM
Arcane Bracers of Beasts2007-12-21 04:59:59 PM
Emperor's Gauntlets of Beasts2007-12-21 09:34:20 PM
Opulent Shoulder Pads of the Sun2007-12-19 05:34:23 PM
Opulent Sabatons of the Nimble2007-12-19 05:06:35 PM
Sneak Attack VI (Adept)2007-12-21 05:25:30 PM
Abomination VI (Apprentice)2007-12-15 01:38:34 PM
Absolute Corruption IV (Apprentice)2007-12-15 01:38:05 PM
Ancient Shroud VII (Apprentice)2007-12-15 01:38:13 PM
Bane of Warding V (Apprentice)2007-12-15 01:39:02 PM
Carrion Warding VI (Apprentice)2007-12-15 01:38:40 PM
Sinister Countenance V (Apprentice)2007-12-15 01:38:53 PM
Crystallize Soul IV (Apprentice)2007-12-15 01:38:31 PM
Dire Balm VIII (Apprentice)2007-12-15 01:39:10 PM
Defile II (Apprentice)2007-12-15 01:38:28 PM
Vehemence V (Apprentice)2007-12-15 01:39:23 PM
Fuliginous Whip V (Apprentice)2007-12-15 01:38:22 PM
Abhorrent Seal III (Apprentice)2007-12-15 01:37:55 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).