Stormchoir Tunic
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
2.4 Haste
Chain Armor (Chest)
Mitigation
301
Level
67
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Dark Pact V (Master)
A group augmentation that increases the effectiveness of all casting and taunting techniques of the warlock's group. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells and reduces the power cost of beneficial spells.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
68
Warlock
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 32.6.
Helm of Rapture
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
2.4 Haste
Plate Armor (Head)
Mitigation
408
Level
67
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Hoo'Loh's Plumed Hat
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.2 Crit Chance
1.7 Potency
2.4 Haste
Chain Armor (Head)
Mitigation
297
Level
60
Swashbuckler
Effects:
Hooluk in a Hat
Applies Hooluk in a Hat when Activated.
• Summons a pet Hooluk
• The casting time of Hooluk in a Hat is 4.0 seconds and the reuse time of the spell is 2.0 seconds
Adornment Slots:
White, Turquoise
NO-TRADE
Body Like Mountain IV (Master)
Increases slashing, piercing, and crushing resistance and roots the monk in place.
FABLED
Target
Caster
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Level
68
Monk
Effects:
• Increases Mitigation of caster vs physical damage by 544.
• Roots caster
Ego Shock V (Master)
Dazes target and nearby encounter members and deals instant mental damage to them. Daze prevents targets from making normal auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
277
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
8 seconds
Resistability
21.0% Easier
Level
67
Coercer
Effects:
• Inflicts 490 - 599 mental damage on target encounter.
• Dazes target encounter
• Epic targets gain an immunity to Daze effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Resistibility increases against targets higher than level 86.
Dancing Blade V (Master)
An attack made from the side that deals moderate damage and lowers their spell resistances.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
55
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
21.0% Easier
Level
61
Troubador
Effects:
• Inflicts 364 - 608 melee damage on target
• Decreases Combat Mitigation of target by 2.1.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 634.
• Must be flanking or behind
Carrion Warding V (Adept)
Applies a powerful ward for a short duration on the defiler's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
TREASURED
Target
Group (AE)
Power
356
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
70
Defiler
Effects:
• Wards group members (AE) collectively against 2,509 total points of all damage
Viscerate VI (Master)
An attack from flanking or behind that deals great damage and decreases the target's agility.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
89
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
66
Swashbuckler
Effects:
• Inflicts 668 - 1,114 melee damage on target
• Decreases AGI of target by 82.9.
• Must be flanking or behind
Death's Door V (Adept)
Increases the agility, resistances, and base avoidance of the dirge. Additionally, this grants a chance at dealing disease damage to anyone that attacks the dirge.
TREASURED
Target
Caster
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
69
Dirge
Effects:
• Increases AGI of caster by 113.8.
• Adds 18.7% to base avoidance.
• Increases Mitigation of caster vs physical damage by 248.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,292.
• When damaged this spell has a 25% chance to cast Death Barrier on target's attacker.
• Inflicts 158 - 264 disease damage on target.
statue of Veeshan
Looted curiosity treasure: This appears to be a statue of the goddess Veeshan. This item appears valuable. A merchant might pay several coin for this item.
Sacred Armor V (Master)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
61
Inquisitor
Effects:
• Increases Max Health of group members (AE) by 22.5%.
• Increases Mitigation of group members (AE) vs physical damage by 561.
• If not fighter
Unholy Blessing V (Adept)
Places an augmentation on a group member that drains health from any opponents that attack them. This effect can trigger 5 times.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
173
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
24 seconds
Level
68
Shadowknight
Effects:
• When damaged this spell will cast Voracious Soul on target's attacker.
• Inflicts 103 - 126 disease damage on target.
• Heals caster for 204 - 250.
• Grants a total of 5 triggers of the spell.
Rebuke VI (Master)
Impairment that interrupts the target and reduces the physical damage resistance of the target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
89
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
32.8% Easier
Level
66
Templar
Effects:
• Interrupts target
• Decreases Combat Mitigation of target by 1.3.
• Decreases Mitigation of target vs physical damage by 1,056.
Hostage IV (Master)
An impairment that has a chance to cause the target mental damage every time it is hit by a melee attack for up to 3 triggers.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
179
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
21.0% Easier
Level
65
Coercer
Effects:
• When damaged with a melee weapon this spell will cast Convulsions on target. This effect normalizes based off of a three second triggering event.
• Inflicts 531 - 650 mental damage on target.
• Grants a total of 3 triggers of the spell.
Sacrifice III (Adept)
Stuns the conjuror's summoned minion to restore health and power in increments to the conjurer's group.
TREASURED
Target
Caster's Pet
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
16 seconds
Level
61
Conjuror
Effects:
• Applies Sacrifice instantly and every 8 seconds.
• Heals group members (AE) for 634.
• Increases power of group members (AE) by 181.
• Stuns target
Hamstring IV (Adept)
Deals damage and snares target on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
87
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
64
Swashbuckler
Effects:
• Inflicts 168 - 281 melee damage on target
• Slows target by 48.7%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Ironscale Ring
LEGENDARY
31 Primary Attributes
31 Stamina
436 Resistances
12 Combat Skills
0.3 Crit Bonus
0.5 AE Auto
1.1 Crit Chance
1.7 Potency
Slots
Finger
Level
60
Adornment Slots:
White, Turquoise, Green
LORE-EQUIP ATTUNEABLE
Droag-tooth Belt
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
5.6 DPS
1.1 Crit Chance
1.7 Potency
Slots
Waist
Level
62
Adornment Slots:
White, Black, Turquoise
NO-TRADE
Ancient Tome of Legends and Lore
LEGENDARY
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Type
Symbols
Slots
Secondary, Ranged
Level
60
Adornment Slots:
White, Turquoise
LORE-EQUIP ATTUNEABLE
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Item Discoveries |
Догма was first to discover 101 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).