Deteriorate (Expert)
An impairment that decreases the target's strength and agility.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
7
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
28.6% Easier
Level
7
Mystic
Effects:
• Decreases STR and AGI of target by 4.5.
Imprecate II (Adept)
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
15
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
10 seconds
Resistability
25.2% Easier
Level
9
Defiler
Effects:
• Inflicts 36 - 43 disease damage on target.
• Decreases Combat Mitigation of target by 0.1.
• Decreases Mitigation of target vs noxious damage by 143.
Shroud of Armor II (Apprentice)
A group augmentation that increases physical mitigation to the defiler's non-fighter allies, health to the defiler's fighter allies (when the defiler is level 94 or above), and a replenishing ward against non-physical damage to the entire group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
19
Defiler
Effects:
• Wards group members (AE) against 39 points of elemental, noxious and arcane damage
• Increases Mitigation of group members (AE) vs physical damage by 111.
• If not fighter
Asylum (Apprentice)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
19
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
14
Coercer
Effects:
• Applies Forceful Headache on termination.
• Inflicts 65 - 108 mental damage on target.
• If over 50% power
• Inflicts 26 - 32 mental damage on target instantly and every 6 seconds.
• Decreases Combat Mitigation of target by 0.4.
• Decreases Mitigation of target vs arcane damage by 157.
Shackle II (Apprentice)
Roots the wizard's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
15 seconds
Resistability
12.0% Easier
Level
19
Wizard
Effects:
• Applies Root on termination. Lasts for 10.0 seconds.
• Decreases Combat Mitigation of target by 0.2.
• Slows target by 33.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.2.
• Roots target
• 15% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 45.0 seconds and duration is reduced to 5.0 seconds.
• Resistibility increases against targets higher than level 38.
Aspect of the Forest II (Apprentice)
An augmentation that increases the wisdom, stamina, and spell resistance of an ally.
HANDCRAFTED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
16
Warden
Effects:
• Increases STA of target by 10.1.
• Increases WIS of target by 19.8.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 55.
Simple Minds (Apprentice)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
23
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
8
Coercer
Effects:
• Inflicts 8 - 9 mental damage on target encounter instantly and every 4 seconds.
• Decreases power of target encounter by 2 instantly and every 4 seconds.
Hemorrhage III (Apprentice)
Deals instant mental damage and interrupts an opponent. This spell has a fast casting time.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
12
Coercer
Effects:
• Interrupts target
• Inflicts 34 - 46 mental damage on target.
Tempest II (Apprentice)
Deals cold damage over time to an opponent. Deals extra damage to Elementals.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
25
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
8 seconds
Resistability
25.2% Easier
Level
11
Fury
Effects:
• Inflicts 15 - 19 cold damage on target instantly and every 2 seconds.
• Inflicts 15 - 19 cold damage on target instantly and every 2 seconds.
• If target is elemental
Rejuvenation III (Apprentice)
Instantly heals some of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
46
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
15
Mystic
Effects:
• Heals target for 115 - 140.
• Increases Max Health of target by 12.6.
Armor of Seasons II (Apprentice)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
19
Warden
Effects:
• Increases Max Health of group members (AE) by 81.4.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 111.
• If not fighter
Wild Accretion (Apprentice)
Heals all allies near the defiler.
HANDCRAFTED
Target
Group (AE)
Power
98
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Level
14
Defiler
Effects:
• Heals group members (AE) for 126 - 154.
Harmony (Apprentice)
Dazes all enemies near the templar, preventing them from auto attacking, and reduces their hate towards the templar. Any hostile actions taken on them will break the daze effect.
HANDCRAFTED
Target
Caster
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
13
Templar
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 1,300
• Decreases Combat Mitigation of targets in Area of Effect by 0.2.
• Dazes targets in Area of Effect
• Dispelled when target receives hostile action
• Dispelled when target takes damage
• Epic targets gain an immunity to Daze effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Heal Servant II (Apprentice)
Heals the conjuror's pet.
HANDCRAFTED
Target
Caster's Pet
Power
43
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
14
Conjuror
Effects:
• Dispels 19 levels of any hostile effects on target
• Heals target for 121.
Essence Shift (Apprentice)
Converts health from a summoned minion into power for the conjuror.
HANDCRAFTED
Target
Caster's Pet
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
13
Conjuror
Effects:
• Inflicts 111 magic damage on target.
• Increases power of caster by 33.
Icefall II (Apprentice)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
25
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
11
Warden
Effects:
• Inflicts 72 - 88 cold damage on target.
• Inflicts 72 - 88 cold damage on target.
• If target is elemental
Noxious Efflux (Journeyman)
A group augmentation that increases the noxious resistance and stamina of the defiler's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
16
Defiler
Effects:
• Increases STA of group members (AE) by 3.7.
• Increases Mitigation of group members (AE) vs noxious damage by 238.
Repentance (Journeyman)
An impairment on an opponent that inflicts divine damage and stuns when the opponent successfully attacks an ally. This debuff will expire after 3 triggers.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
39
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
18
Inquisitor
Effects:
• On any combat or spell hit this spell will cast Repenting Strike on caster. Lasts for 2.5 seconds.
• Inflicts 61 - 101 divine damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Grants a total of 3 triggers of the spell.
Fanatic's Faith (Journeyman)
A group augmentation that increases the arcane resistance and stamina of the inquisitor's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
16
Inquisitor
Effects:
• Increases STA of group members (AE) by 3.7.
• Increases Mitigation of group members (AE) vs arcane damage by 238.
Cataclysm II (Apprentice)
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
68
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
14
Warlock
Effects:
• Interrupts targets in Area of Effect
• Inflicts 18 - 34 poison damage on targets in Area of Effect instantly and every second.
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Item Discoveries |
Куратор was first to discover 153 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).