Draconic Leggings of Beasts
TREASURED
46 Primary Attributes
46 Stamina
360 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
3.3 Combat Health Regen
83 Ability Mod
Chain Armor (Legs)
Mitigation
359
Level
80
Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Ancient Vest of Clouds
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Chain Armor (Chest)
Mitigation
339
Level
76
Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Grandmaster's Leggings of the Deep
TREASURED
46 Primary Attributes
46 Stamina
360 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Chain Armor (Legs)
Mitigation
356
Level
80
Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Arcane Great-axe of Battle
TREASURED
Great Axe
Two-Handed Slashing
Damage
86 - 258
(85.9 Rating)
Delay
4.0 seconds
Level
71
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Ancient Cowl of the Tempest
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
3.3 Combat Power Regen
83 Ability Mod
Cloth Armor (Head)
Mitigation
159
Level
76
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Smoldering Balanced Fastening
FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Wrist
Level
70
NO-VALUE
Skyfire Skullcap of Prophets
TREASURED
46 Primary Attributes
46 Stamina
342 Resistances
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
83 Ability Mod
Leather Armor (Head)
Mitigation
260
Level
76
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Opulent Shoulder Pads of Mirrors
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Casting Speed
1 Crit Chance
1.6 Potency
1.9 Combat Power Regen
Chain Armor (Shoulders)
Mitigation
274
Level
66
Assassin, Berserker, Brigand, Defiler, Dirge, Guardian, Inquisitor, Mystic, Paladin, Ranger, Shadowknight, Swashbuckler, Templar, Troubador
Adornment Slots:
White, Turquoise
ATTUNEABLE
Unholy Hunger VI (Adept)
Curses the weapons of the shadowknight's group, granting them a chance to drain health in combat with each hit.
TREASURED
Target
Group (AE)
Power
154
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
76
Shadowknight
Effects:
• On a hit this spell may cast Unholy Strike on target of attack. Triggers about 1.6 times per minute.
• Inflicts 159 - 265 disease damage on target.
• Heals caster for 2.2 - 2.7% of caster's max health.
• This effect cannot be critically applied.
Abuse VI (Adept)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
95
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
34.0% Easier
Level
76
Bruiser
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 4,320 - 5,138
Smoldering Fists VI (Adept)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
75
Bruiser
Effects:
• Increases Fervor of caster by 1.8.
• Decreases Defense of caster by 23.0.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 41.4.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
• Inflicts 267 - 446 heat damage on target.
Elemental Concerto III (Adept)
Increases elemental resistance of all the troubador's allies.
TREASURED
Range
Up to 10.0 meters
Power
97
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
72
Troubador
Effects:
• Applies Orchestrated Symphony.
• Increases Mitigation of group members (AE) vs elemental damage by 1,270.
• Increases Mitigation of raid and group members (AE) vs elemental damage by 1,270.
Ultraviolet Beam VIII (Adept)
Deals instant mental damage. This spell has a fast casting time.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
85
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
71
Illusionist
Effects:
• Inflicts 326 - 442 mental damage on target.
Gloves of Fright
FABLED
33 Primary Attributes
33 Stamina
13 Combat Skills
0.4 Crit Bonus
6.5 DPS
1.4 Crit Chance
1.9 Potency
46 Ability Mod
Leather Armor (Hands)
Mitigation
268
Level
70
Bruiser, Channeler, Fury, Monk, Warden
Effects:
Mark of Fright
Applies Mark of Fright when Activated. Lasts for 30.0 seconds.
• Caster will Dodge 2.0% of incoming attacks.
• The casting time of Mark of Fright is 2.0 seconds and the reuse time of the spell is 30 minutes
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Symbol of Lore
FABLED
32 Primary Attributes
32 Stamina
483 Resistances
13 Combat Skills
0.4 Crit Bonus
1.2 Crit Chance
1.8 Potency
2.7 Haste
Type
Symbols
Slots
Secondary, Ranged
Level
69
All Mages, All Priests, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Zantril's Glowing Heart
FABLED
32 Primary Attributes
32 Stamina
13 Combat Skills
0.4 Crit Bonus
6.1 DPS
1.3 Crit Chance
1.8 Potency
2.1 Mitigation Increase
Type
Symbols
Slots
Secondary, Ranged
Level
70
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Reinforced Scale Wristguards
Leather Armor (Forearms)
Mitigation
143
Level
60
All Fighters, All Priests, All Scouts
Adornment Slots:
White
Plague VI (Expert)
Deals disease damage over time to the enemy. Additional damage is dealt if the enemy is a being of shadow.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 30.0 meters
Power
92
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Resistability
28.6% Easier
Level
67
Mystic
Effects:
• Inflicts 157 disease damage on target instantly and every 4 seconds.
• Inflicts 157 disease damage on target instantly and every 4 seconds.
• If target is nightblood
• Inflicts 157 disease damage on target instantly and every 4 seconds.
• If target is shadowed folk
Immolation V (Expert)
Deals heat damage over a short time to the target.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
182
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
8 seconds
Resistability
28.6% Easier
Level
66
Wizard
Effects:
• Inflicts 324 - 602 heat damage on target.
• Inflicts 122 - 226 heat damage on target every 2 seconds.
Synergism III (Expert)
An augmentation placed on the illusionist's ally that grants them a chance at dealing additional mental damage. If the recipient of this spell is not a fighter class and not a pet, their target's hate towards them after every hostile spell they cast has a chance of being reduced.
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 35.0 meters
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
63
Illusionist
Effects:
• On a hostile spell hit this spell has a 33% chance to cast Dynamism on target of spell.
• Decreases Threat to target by 595 - 728
• If profession other than Fighter
• Inflicts 246 - 301 mental damage on target.
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Item Discoveries |
Moonshifter was first to discover 71 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).