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November 14, 2024 -- EQ2U is ready to be updated for the Scars of Destruction expansion. This year, I am asking you to help me add Quests to EQ2U. See the Quest Journal pages for more information!
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Nightmare II (Grandmaster)
Deals mental damage over time to the target and decreases their arcane resistance.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
33
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
28

Illusionist
Effects:
  Inflicts 45 - 56 mental damage on target instantly and every 6 seconds.
  Decreases Mitigation of target vs arcane damage by 470.

Entrance VIII (Grandmaster)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
237
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
45 seconds
Resistability
24.0% Easier
Level
87

Illusionist
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 2 minutes 15 seconds and duration is reduced to 15.0 seconds.
  Resistibility increases against targets higher than level 106.

Phantasmal Awe VI (Grandmaster)
Mesmerizes target opponent and nearby encounter members, and removes them from being affected by any area effects.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
316
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
27 seconds
Resistability
1.2% Easier
Level
87

Illusionist
Effects:
  Mesmerizes target encounter
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute 21 seconds and duration is reduced to 9.0 seconds.
  Resistibility increases against targets higher than level 106.

Regalia V (Grandmaster)
An additional mesmerization spell for the illusionist that costs less but lasts for a shorter duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted or fizzled.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
160
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
22.5 seconds
Resistability
24.0% Easier
Level
88

Illusionist
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute 8 seconds and duration is reduced to 7.5 seconds.
  Resistibility increases against targets higher than level 107.

Extract Mana VII (Grandmaster)
Slowly converts the illusionist's health into power over time.
FABLED
Target
Caster
Health
139
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
89

Illusionist
Effects:
  Increases power of caster by 118 instantly and every 4 seconds.

Dismay VI (Grandmaster)
An impairment that decreases the enemies offensive abilities.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
156
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
86

Illusionist
Effects:
  Decreases Fervor of target by 0.4.
  Decreases Crushing, Piercing, Slashing and Ranged of target by 69.0.

Bewilderment VI (Grandmaster)
Stuns the target and nearby encounter members for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
258
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
1 seconds
Resistability
1.2% Easier
Level
81

Illusionist
Effects:
  Stuns target encounter
  Epic targets gain an immunity to Stun effects of 3.0 seconds and duration is reduced to 0.3 seconds.
  Resistibility increases against targets higher than level 100.

Lockdown VII (Grandmaster)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
151
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
53 seconds
Resistability
24.0% Easier
Level
83

Illusionist
Effects:
  Applies Stifle. Lasts for 3.0 seconds.
  Blurs vision of target.
  Stifles target
  Dispelled when target takes damage
  Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 102.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 2 minutes 39 seconds and duration is reduced to 17.7 seconds.
  Resistibility increases against targets higher than level 102.

Paranoia VIII (Grandmaster)
Temporarily stuns the illusionist's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
242
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
8.8% Easier
Level
89

Illusionist
Effects:
  Inflicts 690 - 1,035 mental damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 108.

Manatap (Grandmaster)
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
65
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
34

Illusionist
Effects:
  Decreases power of target encounter by 37 instantly and every 4 seconds.
  Increases power of group members (AE) by 25 instantly and every 4 seconds.

Rune of Thought II (Grandmaster)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
FABLED
Target
Group (AE)
Power
77
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
26

Illusionist
Effects:
  Applies Rune of Thought to qualifying pets.
  Increases the Fervor of all spells by 5.
  Increases INT and WIS of group members (AE) by 33.9.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 100.
  Increases the damage and healing of all spells by 5.

Dismay II (Grandmaster)
An impairment that decreases the enemies offensive abilities.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
67
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
35

Illusionist
Effects:
  Decreases Fervor of target by 0.1.
  Decreases Crushing, Piercing, Slashing and Ranged of target by 26.5.

Chromatic Storm III (Grandmaster)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
86
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
36

Illusionist
Effects:
  Applies Stumble on termination.
  Interrupts target
  Interrupts target encounter
  Inflicts 60 - 73 mental damage on target encounter instantly and every 2 seconds.

Aspect of Genius III (Grandmaster)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
35

Illusionist
Effects:
  Increases Max Power of group members (AE) by 277.2.
  Increases Mitigation of group members (AE) vs arcane damage by 470.

Epiphany II (Grandmaster)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song. "I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
FABLED
Target
Group (AE)
Power
95
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
33

Illusionist
Effects:
  Increases Combat Power Regen of group members (AE) by 21.0.

Chromatic Shower II (Grandmaster)
Deals mental damage over time and stifles the illusionist's enemies in an area near the target of the spell.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
449
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
1 seconds
Resistability
24.0% Easier
Level
70

Illusionist
Effects:
  Inflicts 291 - 356 mental damage on target encounter instantly and every 0.2 seconds.
  Stifles target encounter
  Epic targets gain an immunity to Stifle effects of 3.0 seconds and duration is reduced to 0.3 seconds.
  Resistibility increases against targets higher than level 89.

Rune of Thought VII (Grandmaster)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
FABLED
Target
Group (AE)
Power
242
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
89

Illusionist
Effects:
  Applies Rune of Thought to qualifying pets.
  Increases the Fervor of all spells by 5.
  Increases INT and WIS of group members (AE) by 127.5.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 377.
  Increases the damage and healing of all spells by 5.

Chromatic Storm VII (Grandmaster)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
195
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
86

Illusionist
Effects:
  Applies Stumble on termination.
  Interrupts target
  Interrupts target encounter
  Inflicts 184 - 225 mental damage on target encounter instantly and every 2 seconds.

Entrance IV (Grandmaster)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
108
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
38

Illusionist
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute 30 seconds and duration is reduced to 10.0 seconds.
  Resistibility increases against targets higher than level 57.

Flash of Brilliance II (Grandmaster)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
FABLED
Target
Group (AE)
Power
111
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
39

Illusionist
Effects:
  Increases INT of group members (AE) by 101.5.
  Increases Crit Bonus of group members (AE) by 33.7.
  Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 39.3.
Vaehina
130 Illusionist
Item Discoveries
Vaehina was first to discover 1,922 items* on their server**.
Item Discovery Date
Nightmare II (Grandmaster)2015-03-27 09:45:35 AM
Entrance VIII (Grandmaster)2015-07-26 04:36:00 AM
Phantasmal Awe VI (Grandmaster)2015-07-26 04:28:23 AM
Regalia V (Grandmaster)2014-11-06 07:20:18 PM
Extract Mana VII (Grandmaster)2015-07-26 04:29:56 AM
Dismay VI (Grandmaster)2015-06-21 07:05:54 PM
Bewilderment VI (Grandmaster)2015-05-17 06:17:48 PM
Lockdown VII (Grandmaster)2015-09-01 01:40:26 PM
Paranoia VIII (Grandmaster)2015-05-17 06:12:29 PM
Manatap (Grandmaster)2015-04-10 06:56:53 PM
Rune of Thought II (Grandmaster)2015-04-09 06:09:37 PM
Dismay II (Grandmaster)2014-10-24 06:54:54 AM   
Chromatic Storm III (Grandmaster)2014-10-24 06:49:51 AM   
Aspect of Genius III (Grandmaster)2014-10-24 06:37:26 AM   
Epiphany II (Grandmaster)2014-10-23 11:00:24 PM   
Chromatic Shower II (Grandmaster)2015-09-09 10:16:55 AM
Rune of Thought VII (Grandmaster)2015-09-09 10:20:17 AM
Chromatic Storm VII (Grandmaster)2015-08-15 09:29:15 AM
Entrance IV (Grandmaster)2014-10-23 01:44:43 PM   
Flash of Brilliance II (Grandmaster)2014-10-23 01:43:13 PM   

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).