Warden of the Forest IX (Grandmaster)
The warden takes on the form of a wolf, increasing physical resistance, spell resistance, and an increased focus. While in this form, the warden also gains the ability to see invisible creatures.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
116
Warden
Effects:
• Shapechanges caster into a wolf
• Grants See Invisibility to caster.
• Increases Focus of caster by 96.6.
• Increases Mitigation of caster vs physical damage by 1,332.
• Increases Mitigation of caster vs noxious and arcane damage by 5,327.
• Increases Mitigation of caster vs elemental damage by 26,633.
Perfect Shrill XI (Grandmaster)
Does a moderate amount of mental damage to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
1342
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
35.4% Easier
Level
118
Troubador
Effects:
• Inflicts 2,865 - 4,774 mental damage on target.
Soulrend X (Grandmaster)
A kick attack that deals piercing damage and knocks the target down.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
2092
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
114
Shadowknight
Effects:
• Applies Knockdown on termination. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 5,625 - 9,375 piercing damage on target
Frostbite IX (Grandmaster)
Deals cold damage over time and decreases the elemental resistance of the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
1839
Casting
1 seconds
Recovery
0.5 seconds
Recast
24 seconds
Duration
24 seconds
Resistability
35.4% Easier
Level
117
Warden
Effects:
• Inflicts 600 - 733 cold damage on target instantly and every 4 seconds.
• Decreases Combat Mitigation of target by 33.7.
Rampage VII (Master)
Allows the berserker to attack all nearby enemies whenever a successful attack is made. This effect can trigger up to 10 times, and drains a small amount of power from the berserker each time it triggers.
FABLED
Target
Caster
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
36 seconds
Level
120
Berserker
Effects:
• On a hostile ability cast this spell will cast Rampaging Blow on target of spell. This effect normalizes based off of a three second triggering event.
• Inflicts 5,904 - 10,966 melee damage on targets in Area of Effect
• Grants a total of 10 triggers of the spell.
• This effect can only trigger once every 1.0 - 2.0 seconds.
Favor of the Wild IX (Grandmaster)
A group augmentation that increases the agility, base avoidance, wisdom, and spell resistance of the warden's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
113
Warden
Effects:
• Increases AGI and WIS of group members (AE) by 2,478.1.
• Adds 2.5% to base avoidance.
• Increases Mitigation of group members (AE) vs noxious and arcane damage by 550.
• Increases Mitigation of group members (AE) vs elemental damage by 8,248.
Willow Wisp X (Grandmaster)
Roots and interrupts all enemies near the warden and reduces their hate towards the warden. Any hostile actions taken on them have a chance at breaking the root effect.
FABLED
Target
Caster
Power
2530
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
26.5 seconds
Level
119
Warden
Effects:
• Interrupts targets in Area of Effect
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 29,728
• Decreases Combat Mitigation of targets in Area of Effect by 37.6.
• Roots targets in Area of Effect
• Epic targets gain an immunity to Root effects of 1 minute 20 seconds and duration is reduced to 8.8 seconds.
Malice XI (Grandmaster)
Inflicts instant disease damage to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
4128
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
35.4% Easier
Level
119
Shadowknight
Effects:
• Inflicts 2,155 - 3,592 disease damage on target.
Runic Armor X (Grandmaster)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
114
Mystic
Effects:
• Wards group members (AE) against 293 points of physical damage
• Increases Max Health of group members (AE) by 24.2%.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 16,151.
• If not fighter
Lung Puncture VI (Grandmaster)
A melee attack from behind that puncture's the target's lungs, causing severe impairment to their strikethrough, offensive melee and casting skills.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
3708
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
116
Swashbuckler
Effects:
• Inflicts 1,138 - 1,897 melee damage on target
• Decreases Strikethrough of target by 10.9%.
• Decreases Fervor of target by 0.6.
• Decreases Crushing, Disruption, Focus, Ordination, Piercing, Ranged, Slashing and Subjugation of target by 122.1.
• Must be flanking or behind
Emberstrike XI (Grandmaster)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
2288
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
115
Ranger
Effects:
• Inflicts 2,834 - 4,723 heat damage on target
• You must be sneaking to use this ability.
Brambles X (Grandmaster)
Snares and stifles all enemies near the fury and reduces their hate towards the fury. Any hostile actions taken on them have a chance at breaking this effect.
FABLED
Target
Caster
Power
2530
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
119
Fury
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 29,728
• Decreases Combat Mitigation of targets in Area of Effect by 37.6.
• Slows targets in Area of Effect by 58.8%.
• Stifles targets in Area of Effect
• 10% chance to dispel when target receives hostile action
• 10% chance to dispel when target takes damage
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Siphon Strength VIII (Grandmaster)
Draws strength and intelligence from the target and grants it to the shadowknight.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
1268
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
112
Shadowknight
Effects:
• Decreases Fervor of target by 1.0.
• Increases Fervor of caster by 13.9.
Chaos X (Grandmaster)
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved.
FABLED
Target
Group (AE)
Power
4587
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
119
Berserker
Effects:
• Increases Mitigation of group members (AE) vs physical damage by 2,124.
• Increases Weapon Damage Overcap of group members (AE) by 153.2.
Pandemic XI (Grandmaster)
Deals disease damage over time to the targeted enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
2046
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
116
Necromancer
Effects:
• Inflicts 376 - 459 disease damage on target encounter instantly and every 3 seconds.
Ice Comet VII (Grandmaster)
Deal massive cold damage and stuns the target briefly. If a player is the target of this spell, it will also knockback and blur the vision of the player.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
6282
Casting
4 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
0.5 seconds
Resistability
35.4% Easier
Level
120
Wizard
Effects:
• Applies Knockdown on termination. Lasts for 2.4 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
• Inflicts 13,116 - 24,358 cold damage on target.
Ranger's Blade X (Grandmaster)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
6002
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
117
Ranger
Effects:
• Inflicts 6,342 - 10,570 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Ice Comet VII (Master)
Deal massive cold damage and stuns the target briefly. If a player is the target of this spell, it will also knockback and blur the vision of the player.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
6282
Casting
4 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
0.5 seconds
Resistability
32.8% Easier
Level
120
Wizard
Effects:
• Applies Knockdown on termination. Lasts for 2.3 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.0 seconds and duration is reduced to 0.8 seconds.
• Inflicts 12,491 - 23,198 cold damage on target.
Ranger's Blade X (Master)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
6002
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
21.0% Easier
Level
117
Ranger
Effects:
• Inflicts 6,040 - 10,067 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Chaos X (Master)
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved.
FABLED
Target
Group (AE)
Power
4587
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
119
Berserker
Effects:
• Increases Mitigation of group members (AE) vs physical damage by 2,023.
• Increases Weapon Damage Overcap of group members (AE) by 145.9.
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Item Discoveries |
Bogatyr was first to discover 347 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).