You are viewing EQ2U as a guest.

Log in or Register
How to become a EQ2U Scholar (Patreon)
We've upgraded!
EQ2U has successfully been updated to PHP 8. Please let us know if you find any problems by submitting a report through the Contact Us feature!

Torpor IV (Grandmaster)
Places a regenerating ward over target ally and replenishes their health over time. While this spell is in effect, that ally has reduced movement and attack speed. This spell also has a recurring power cost.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
138
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
14 seconds
Level
92

Mystic
Effects:
  Wards target against 1,286 points of all damage
  Heals target for 437 - 534 every 2 seconds.
  Decreases Haste of target by 25.0.
  Slows target by 50.0%.

Winds of Permafrost VI (Grandmaster)
Deals instant cold damage to an enemy and nearby encounter members. This ability also reduces the target encounter's offensive melee skills.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
341
Casting
3 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
94

Warden
Effects:
  Inflicts 1,618 - 1,978 cold damage on target encounter.
  Decreases Piercing, Slashing and Crushing of target encounter by 51.4.

Regenerating Spores VI (Grandmaster)
An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. If that ally is below 50%, the amount healed is doubled. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
127
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
95

Warden
Effects:
  When damaged this spell has a 8% chance to cast Spores on target. Lasts for 10.0 seconds.
  Heals target for 222 - 271 instantly and every 2 seconds.
  If over 50% Health
  Heals target for 443 - 541 instantly and every 2 seconds.
  If at 50% Health or less

Transcendence (Grandmaster)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
FABLED
Target
Group (AE)
Power
87
Casting
3 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
12 seconds
Level
14

Mystic
Effects:
  Heals group members (AE) for 212 - 259.
  Increases Max Health of group members (AE) by 29.4.

Miracle Shot VI (Grandmaster)
A ranged arrow attack that does not require line of sight.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
124
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
93

Ranger
Effects:
  Inflicts 1,579 - 2,632 ranged damage on target
  Requires you to currently have line of sight or to have acquired the target with line of sight
  Requires bow or aim

Tranquility III (Grandmaster)
Removes hostile effects from an ally and provides a heal. That ally is additionally healed for each hostile effect that was removed.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
331
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
60 seconds
Level
88

Warden
Effects:
  Applies Tranquil Healing instantly and every 15 seconds.
  Heals target for 1,221.
  Dispels 163 levels of any hostile effects on target instantly and every 15 seconds
  Casts Tranquil Healing for each successful Dispel.
  Heals target for 1,221.

Healstorm VII (Grandmaster)
Replenishes health over time for a short duration to the warden's group.
FABLED
Target
Group (AE)
Power
447
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Duration
10 seconds
Level
89

Warden
Effects:
  Heals group members (AE) for 745 - 910 instantly and every 2 seconds.

Essence of the Great Bear VII (Grandmaster)
A group augmentation that increases the resistances and stamina of the warden's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
92

Warden
Effects:
  Increases STA of group members (AE) by 59.4.
  Increases Mitigation of group members (AE) vs elemental damage by 2,125.

Song of Magic II (Grandmaster)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
FABLED
Target
Group (AE)
Power
38
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
17

Troubador
Effects:
  Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 8.6.
  Increases Focus of group members (AE) by 17.1.

Incinerate IV (Grandmaster)
Deals unresistable heat damage over time to an enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
14 seconds
Level
31

Wizard
Effects:
  Inflicts 33 - 55 heat damage on target instantly and every 2 seconds.

Protoflame (Grandmaster)
Summons a fiery minion that attacks an enemy until the spell expires.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
8077
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
6 seconds
Level
48

Wizard
Effects:
  Summons a limited pet to aid the caster

Vital Transfer (Grandmaster)
Converts some of the wizard's health into power.
FABLED
Target
Caster
Health
43
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
13

Wizard
Effects:
  Increases power of caster by 2.3 - 2.5% of caster's max power.
  This effect cannot be critically applied.

Ancestral Ward VIII (Grandmaster)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
243
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
88

Mystic
Effects:
  Wards target against 2,655 points of all damage

Warden of the Forest VI (Grandmaster)
The warden takes on the form of a wolf, increasing physical resistance, spell resistance, and an increased focus. While in this form, the warden also gains the ability to see invisible creatures.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
86

Warden
Effects:
  Shapechanges caster into a wolf
  Grants See Invisibility to caster.
  Increases Focus of caster by 70.6.
  Increases Mitigation of caster vs physical damage by 780.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 3,121.

Heroic Dash (Grandmaster)
An attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the Paladin.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
13

Paladin
Effects:
  Applies Knockdown. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 21 - 35 divine damage on target
  Increases Threat to target by 1,540

Smoldering Fists IV (Grandmaster)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
49

Bruiser
Effects:
  Increases Fervor of caster by 1.0.
  Decreases Defense of caster by 14.7.
  Increases Slashing, Piercing, Crushing and Ranged of caster by 37.0.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.
  On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
  Inflicts 219 - 365 heat damage on target.

Priest Grandmaster Recipes Volume VII
UNCOMMON
Level
60

All Crafters
Recipes:
Abhorrent Seal II (Grandmaster)
Abomination V (Grandmaster)
Absolute Corruption III (Grandmaster)
Act of War III (Grandmaster)
Ancestral Avatar II (Grandmaster)
Ancestral Avenger III (Grandmaster)
Ancestral Savior III (Grandmaster)
Ancestral Ward VI (Grandmaster)
Ancient Shroud VI (Grandmaster)
Ancient Terror III (Grandmaster)
Armor of Nature V (Grandmaster)
Armor of Seasons V (Grandmaster)
Atrophy VI (Grandmaster)
Awestruck III (Grandmaster)
Bane of Warding IV (Grandmaster)
Barrage VI (Grandmaster)
Blaze of Faith III (Grandmaster)
Bolster (Grandmaster)
Brambles V (Grandmaster)
Call of Storms (Grandmaster)
Channeled Protection III (Grandmaster)
Condemn VI (Grandmaster)
Construct's Sacrifice VI (Grandmaster)
Defile (Grandmaster)
Deny V (Grandmaster)
Deteriorate V (Grandmaster)
Disorientation V (Grandmaster)
Divine Strike VI (Grandmaster)
Echoes of the Ancients IV (Grandmaster)
Eye Shot V (Grandmaster)
Fae Fire III (Grandmaster)
Fanatical Healing VI (Grandmaster)
Favor of the Wild IV (Grandmaster)
Feral Tenacity III (Grandmaster)
Forced Obedience IV (Grandmaster)
Forest Spirit IV (Grandmaster)
Frostbite IV (Grandmaster)
Fuliginous Whip IV (Grandmaster)
Glacial Flames IV (Grandmaster)
Glory II (Grandmaster)
Harmony V (Grandmaster)
Haze VI (Grandmaster)
Healing Arrow VII (Grandmaster)
Healing Fate IV (Grandmaster)
Heretic's Doom IV (Grandmaster)
Holy Armor V (Grandmaster)
Holy Salvation III (Grandmaster)
Icefall VI (Grandmaster)
Incarcerate III (Grandmaster)
Instinct IV (Grandmaster)
Intimidation V (Grandmaster)
Involuntary Gift III (Grandmaster)
Karana's Hold V (Grandmaster)
Lamenting Soul III (Grandmaster)
Lethargy III (Grandmaster)
Litany III (Grandmaster)
Maddening Swarm II (Grandmaster)
Marisha Kur's Blessing VII (Grandmaster)
Mark of Divinity IV (Grandmaster)
Nature's Elixir VI (Grandmaster)
Nature's Embrace VI (Grandmaster)
Nature's Renewal III (Grandmaster)
Peerless Predator IV (Grandmaster)
Penance VI (Grandmaster)
Photosynthesis VI (Grandmaster)
Plague VI (Grandmaster)
Primal Fury IV (Grandmaster)
Purifying Flames IV (Grandmaster)
Putrefy VI (Grandmaster)
Rebuke VI (Grandmaster)
Redemption III (Grandmaster)
Regenerating Spores III (Grandmaster)
Regrowth VI (Grandmaster)
Repentance IV (Grandmaster)
Restoration VI (Grandmaster)
Ritual Healing VI (Grandmaster)
Root V (Grandmaster)
Runic Armor V (Grandmaster)
Sacred Armor V (Grandmaster)
Sacrificial Restoration VI (Grandmaster)
Salubrious Invocation VI (Grandmaster)
Shadow Bind VII (Grandmaster)
Shield of Blackwood VI (Grandmaster)
Shroud of Armor V (Grandmaster)
Sign of Pacification V (Grandmaster)
Sinister Countenance IV (Grandmaster)
Spirit of the Mammoth IV (Grandmaster)
Spirits V (Grandmaster)
Starnova III (Grandmaster)
Tempest VI (Grandmaster)
Tendrils of Horror III (Grandmaster)
Terror Chant V (Grandmaster)
Thorncoat VI (Grandmaster)
Thornskin VI (Grandmaster)
Thunderbolt IV (Grandmaster)
Torment VI (Grandmaster)
Tormenting Conversion II (Grandmaster)
Tranquility (Grandmaster)
Undergrowth II (Grandmaster)
Unswerving Hammer (Grandmaster)
Ursine Avatar IV (Grandmaster)
Vector of Life (Grandmaster)
Vehemence IV (Grandmaster)
Vengeful Arrow VIII (Grandmaster)
Verdict (Grandmaster)
Virtue IV (Grandmaster)
Vital Intercession VI (Grandmaster)
Warden of the Forest IV (Grandmaster)
Warring Deities IV (Grandmaster)
Willow Wisp V (Grandmaster)
Winds of Permafrost III (Grandmaster)
Wrath of the Ancients III (Grandmaster)

Nebulous Foundation
This rare harvested component can be used to craft level 1-9 Grandmaster spells.
FABLED
NO-VALUE  

Sacred Spellshard
This rare harvested component can be used to craft level 70-79 Grandmaster spells.
FABLED
NO-VALUE  

Two Handed Rune: Heal Focus
FABLED
Adds the following to an item:
Placement:
Two-Handed
Type:
Cyan Adornment
Slots:
Primary
Level
95

Effects:
Two Handed Healing Focus
When Equipped:
  Improves heals and wards by 10%.
  This effect will stack with other effects of the same name.
HEIRLOOM  NO-VALUE  
Nikkos
100 Warden
Item Discoveries
Nikkos was first to discover 570 items* on their server**.
Item Discovery Date
Torpor IV (Grandmaster)2014-10-30 07:47:10 PM
Winds of Permafrost VI (Grandmaster)2015-07-18 07:02:22 AM
Regenerating Spores VI (Grandmaster)2014-10-26 10:18:37 AM
Transcendence (Grandmaster)2014-11-22 06:12:59 PM
Miracle Shot VI (Grandmaster)2016-02-07 01:30:53 PM
Tranquility III (Grandmaster)2015-06-17 06:01:02 AM
Healstorm VII (Grandmaster)2015-09-01 12:01:23 PM
Essence of the Great Bear VII (Grandmaster)2014-10-26 06:15:33 AM
Song of Magic II (Grandmaster)2015-09-09 05:25:01 PM
Incinerate IV (Grandmaster)2016-04-05 09:19:42 AM
Protoflame (Grandmaster)2015-10-07 02:52:09 PM
Vital Transfer (Grandmaster)2014-11-11 07:16:39 AM
Ancestral Ward VIII (Grandmaster)2015-04-12 08:03:47 AM
Warden of the Forest VI (Grandmaster)2015-09-01 11:59:40 AM
Heroic Dash (Grandmaster)2014-11-22 06:20:54 PM
Smoldering Fists IV (Grandmaster)2015-10-07 02:38:16 PM
Priest Grandmaster Recipes Volume VII2014-10-19 06:16:26 AM
Nebulous Foundation2014-10-08 12:52:20 PM
Sacred Spellshard2014-10-10 09:54:23 PM
Two Handed Rune: Heal Focus2014-10-13 07:38:09 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).