Terror Chant IV (Grandmaster)
Fears enemies near the defiler and reduces their hate towards the defiler. Any hostile actions taken on them have a chance at breaking the fear effect.
FABLED
Target
Caster
Power
153
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
55
Defiler
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 11,969
• Decreases Combat Mitigation of caster by 0.8.
• Makes targets in Area of Effect afraid
• 30% chance to dispel when target takes damage
Ancient Shroud VI (Grandmaster)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
190
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
68
Defiler
Effects:
• Wards target against 1,878 points of all damage
Defile (Grandmaster)
An area effect spell that deals disease damage over-time to enemies surrounding the defiler. The amount of damage increases the closer the enemies are near death.
FABLED
Target
Caster
Power
119
Casting
3 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
16 seconds
Level
65
Defiler
Effects:
• Applies Defile instantly and every 2 seconds.
• Inflicts 62 disease damage on targets in Area of Effect.
• If under 100% Health
• Inflicts 62 disease damage on targets in Area of Effect.
• If under 90% Health
• Inflicts 62 disease damage on targets in Area of Effect.
• If under 80% Health
• Inflicts 62 disease damage on targets in Area of Effect.
• If under 70% Health
• Inflicts 62 disease damage on targets in Area of Effect.
• If under 60% Health
• Inflicts 62 disease damage on targets in Area of Effect.
• If under 50% Health
• Inflicts 62 disease damage on targets in Area of Effect.
• If under 40% Health
• Inflicts 62 disease damage on targets in Area of Effect.
• If under 30% Health
• Inflicts 62 disease damage on targets in Area of Effect.
• If under 20% Health
• Inflicts 62 disease damage on targets in Area of Effect.
• If under 10% Health
Bloody Reminder IV (Grandmaster)
A penetrating attack that deals significant damage over time.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
74
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
54
Ranger
Effects:
• Inflicts 61 - 103 melee damage on target
• Inflicts 165 piercing damage on target instantly and every 2.6 seconds.
Aspect of Genius IV (Grandmaster)
An augmentation that increases the power pool and arcane resistance for the illusionist's group. The arcane resist protects more against magic and divine than mental.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
49
Illusionist
Effects:
• Increases Max Power of group members (AE) by 424.4.
• Increases Mitigation of group members (AE) vs arcane damage by 659.
Heretic's Doom II (Grandmaster)
A medium damage spell which inflict heat damage to the target encounter.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
24.0% Easier
Level
40
Inquisitor
Effects:
• Inflicts 336 - 411 heat damage on target encounter.
Speechless III (Grandmaster)
Stifles and damages the illusionist's target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
124
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
3 seconds
Resistability
24.0% Easier
Level
44
Illusionist
Effects:
• Inflicts 420 - 513 mental damage on target.
• Stifles target
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 63.
Perfect Shrill IV (Grandmaster)
Does a moderate amount of mental damage to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
64
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
35.4% Easier
Level
40
Troubador
Effects:
• Inflicts 560 - 933 mental damage on target.
Divine Vengeance III (Grandmaster)
A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional damage against the undead.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
54
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
39
Paladin
Effects:
• Applies Divine Vengeance. Lasts for 2.0 seconds.
• Inflicts 191 - 318 divine damage on target.
• Inflicts 163 - 272 divine damage on target.
• If target is undead
• Stuns target
• Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
• Inflicts 81 - 136 divine damage on target
Rune of Thought III (Grandmaster)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the illusionist's group.
FABLED
Target
Group (AE)
Power
114
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
40
Illusionist
Effects:
• Applies Rune of Thought to qualifying pets.
• Increases the Fervor of all spells by 5.
• Increases INT and WIS of group members (AE) by 52.1.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 155.
• Increases the damage and healing of all spells by 5.
Bane of Warding IV (Grandmaster)
A curse placed on an enemy that causes them to sometimes ward the target against the enemy's hostile spells and attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
68
Defiler
Effects:
• On any combat or spell hit this spell has a 10% chance to cast Curse of Shielding on target of attack. Lasts for 24.0 seconds.
• Wards target against 722 points of all damage
Ancient Terror III (Grandmaster)
Forces target to flee in fear. The fear effect has a chance to break each time the target is attacked or cast upon.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
184
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
16 seconds
Resistability
24.0% Easier
Level
67
Defiler
Effects:
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 86.
Imprecate VII (Grandmaster)
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
99
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
10 seconds
Resistability
35.4% Easier
Level
72
Defiler
Effects:
• Inflicts 494 - 604 disease damage on target.
• Decreases Combat Mitigation of target by 0.7.
• Decreases Mitigation of target vs noxious damage by 1,244.
Killing Instinct II (Grandmaster)
FABLED
Target
Caster
Power
111
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
54
Ranger
Effects:
• Increases Multi Attack of caster by 94.8.
• Increases Ranged of caster by 40.8.
Focus Aim III (Grandmaster)
Greatly improves the ranger's ranged skill and accuracy with increased attack speed and Multi-Attack Chance for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled.
FABLED
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
50
Ranger
Effects:
• Applies Nature's Focus. Lasts for 10.0 seconds.
• Increases Accuracy of group members (AE) by 25.2%.
• Increases Slashing, Piercing and Crushing of group members (AE) by 100.8.
• Increases Accuracy of caster by 8.4%.
• Increases Haste of caster by 78.9.
• Increases Multi Attack of caster by 90.7.
• Decreases Piercing and Slashing of caster by 150.0.
• Increases Ranged of caster by 100.8.
Head Shot II (Grandmaster)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
40
Assassin
Effects:
• Inflicts 574 - 957 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Loyalist's Disease Staff of Malice
LEGENDARY
892 Stamina
549 Primary Attributes
22.9 Casting Speed
183.3 Crit Chance
33 Potency
33 Crit Bonus
91.6 Haste
Staff
Two-Handed Crushing
Damage
292 - 1,656
(324.76 Rating)
Damage Type: Disease
Delay
6.0 seconds
Level
96
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, Purple, Purple, Cyan, Blue
HEIRLOOM ATTUNEABLE NO-VALUE
Eye Shot III (Grandmaster)
Inflicts damage to the target and greatly increases the chance of their next few attacks to miss.
FABLED
Target
Enemy
Range
2.0 - 10.0 meters
Power
112
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
48
Channeler
Effects:
• Inflicts 1,280 - 2,134 ranged damage on target
• Grants a very high chance to force the target to miss their attacks. Each time the target misses, an increment of this effect is removed.
• Requires bow or aim
Snipe (Grandmaster)
Decreases target's defense.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
13
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
8
Ranger
Effects:
• Decreases Combat Mitigation of target by 0.2.
• Decreases Defense of target by 6.6.
Shout (Grandmaster)
Increases the hate of all enemies in an encounter towards the guardian. This ability can be used while stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
13
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
43.0% Easier
Level
8
Guardian
Effects:
• Increases Threat to target encounter by 653 - 798
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Item Discoveries |
Fenros was first to discover 146 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).