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Charm (Journeyman)
Grants the enchanter control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
70
Casting
6 seconds
Recovery
0.5 seconds
Recast SPELL
0 seconds
Duration
480 seconds
Resistability
12.0% Easier
Level
10

Coercer, Illusionist
Effects:
  Charms target
  Increases Power Regen of target by 3.3.
  Increases Health Regen of target by 6.6.
  If outside an arena
  Certain enemies cannot be charmed
  Only affects targets level 24 and below
  Does not affect Epic targets
Game Link:
Discovery Dates for this Item
UnknownTestSep 8, 2005 @ 8:11:46am
ShawnieAntonia BayleSep 13, 2005 @ 7:46:40pm
CatnavidoMaj'DulSep 13, 2005 @ 7:58:43pm
BriuxStormsSep 14, 2005 @ 5:48:07am
UnknownThurgadinSep 14, 2005 @ 1:50:53pm
UnknownHalls of FateSep 14, 2005 @ 11:41:10pm
UnknownSebilisOct 5, 2005 @ 5:11:24am
Historical Item Discovery Data
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KaboomGukSep 14, 2005 @ 2:51:57 am
BriuxStormsSep 14, 2005 @ 5:48:07 am
Unknown or HiddenEverfrostSep 14, 2005 @ 11:41:10 pm